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Action triggerer?
Are there a predefined way to detect what player triggered an action, from clientside to serverside, inside the action on the serversided part?
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Give a more clear question lol, explain what you want =P
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Um, couldn't you just send a #a param within the triggeraction and parse it on the other side?
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Quote:
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I thought if you put something serverside with player.account or #a in it it would use the players account. It works with weapons at least, I think level NPCs should be the same way
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Hmm, bravo for solving that one. Just didnt think about it. Now to testing!
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