![]() |
Setshape2
Can anyone tell me if there is a way to make the player not swimmin when over water. When I use setshape2 the character still swims, nonblocking tile didnt work, chair didnt work.
I wanna get this working!@ (With a 36*36 image with water under) if (playerenters) { setshape2 6,6,{22,22,22,22,22,22,22,22,22,22,22,22,8,8,8,8,8 ,8,8,8,8,8,8,8,22,22,22,22,22,22,22,22,22,22,22,22 }; } It it still swimming when in the middle :( |
you can..
you can disabledefmovement
or if it goes on a npc you can say drawunderplayer; (I have never tested that out if you walk or swim) or you can change the default gani of swim to walk with the new npc command replacegani it would be like replacegani swim,walk; (you would do that for how ever long you wanted them to be on it) then you would do after they got off the spot or something do this replacegani swim,swim; well this will count them as swimming in the coding like if(onwater(x,y)) it would say it is on the water, but it would set the ani so it looks like they are walking... |
Changing the tiles, hm?
How? Setshape2 or Board[] stuff |
I'll try it, thanks for the tip.
|
| All times are GMT +2. The time now is 01:32 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.