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Argos - npc feature ready
You are all invited (anyone with gold acct who can view under construction worlds) to log into Argos and use the Q menu.
As you will see I remade it into a GUI system. Please try it out and give constructive, honest feedback on its usability, user friendliness, suggestions, and any errors you may find. Thanks and have fun! |
It looks very good.
Well done. |
Neat. Reminds me of the funky little C++ programs my friends make for fun. Ya know. Because they're huge nerds.
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I liked it, but perhaps add double clicking to enable weapons onto the S and D it's a bit tedious doing it by clicking the S button then clicking the item then clicking the equip weapon, but nice work :)
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Could someone please post a screenshot? Sounds really neat, but I don't have gold. :(
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2 Attachment(s)
thanks for the good reviews. and thanks to the scripters who helped out with a line of code help here and there (but most of the 400+ lines of code that made it work, i wrote). here is a screenshot of the Q gui menu
and another screenshot of some of the staff hanging out on an overworld level. Well, Shaun is not staff, and the unknown guy is Vima. |
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