![]() |
GK Downhill... Re-release rare/dead items?
First off, yes this has been discussed before. Second, I don't care if you want to yell at me or not. But I would like your vote either way.
GK is going downhill... the older, richer, usually more-respected players are on their way out. Meanwhile those who still play find it hard to get items to better their character. Yes this is also a personal story but I've talked to many players who are in the same boat now. When Sam re-released the 3 HSoH's months ago I was one of those lucky players to get one, and you know what, it really got me interested in the game. You might have ticked off a few people or so, but you gained some real dedicated players, like those I traded with. The defense of not re-releasing dead items or rare items has always been, "those who have them will be upset." However, those who have them don't play, or don't want to trade them! There's so many dead items you guys could spark interest with. Hell, even release some of my items like my 1 of a kind (after ChrisGA left I think) Belt of Crystal Heart since the others are now dead. I'm not saying make rare items common. But they should atleast be attainable in some fashion close to what they were originally planned to be. |
Events being the main way to get items is stupid. GK is unrealistic, why can't a blacksmith decide one day "HEY ILL CRAFT A COOL STRONG DAGGER".
|
It should atleast be attainable in some form besides at the whim and mercy of an Event Master - that, or get some active EM's
|
Quote:
|
Quote:
|
I think it's ok to release some of the old items, but still keeping them rare. Also, don't go crazy and release EVERY inactive item. Maybe a few.
And some items should be one of a kind. |
Quote:
;) Also, what items are one of a kind? |
GK is how you wish to percieve it. You could look at the fact that it's mildly stagnating and think "OMG DOWNHILL" but if you take into consideration the new magic system and the attention it's getting now more frequently than before you can think "omg improvements".
|
Quote:
And the reasoning of this is to try and put a number on how people percieve it. |
Quote:
|
I'm all for it. And although I am, in fact, one of those EMs that Sam hired (he actually hired four, myself, geovanie, deek, and raziel), I'd also support the items being attainable in a way besides events. How about some stuff like the Christmas event? Start up one of those every once and a while and offer remakes of old/dead items as prizes. I understand that the problem with this is that it will essentially flood the market, but it could work for some of the items.
|
Quote:
We will see how active and creative they will be now. I don't have a problem giving valuable items as rewards. If there is a good reason for me I will do it (a good and interesting RP event is a good reason). At last a game is always as good as the players. Not only good items make a game interesting! Lots of other things are important too (one is fantasy). Stop grumbling about the game and the developers and start to (role)-play! |
Quote:
|
How about some semi-rare items?
You know, some good items for newbs instead of event items. Maybe you could buy a scroll or something that has a chance of changing an ordinary weapon into something nice. |
Quote:
|
| All times are GMT +2. The time now is 02:29 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.