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-   -   A level? (https://forums.graalonline.com/forums/showthread.php?t=65033)

Chicken_l33t 03-29-2006 01:07 PM

A level?
 
1 Attachment(s)
Well, I got bored I havent made a level in months so yeh.. Here's one. It was based off of something I done for Wan awile ago (the paths) He had shown me some paths and I was like wtf those are fugly and so I fixed them and yeh that explains the paths.

Sorta tryed to keep with the whole white theme and what not. Nothing special.

xAndrewx 03-29-2006 01:11 PM

Interesting style. I'm not too fond of those tiles but it looks nice =]

Eagle 03-29-2006 02:06 PM

Nice level, I'm not really one for the white tiles, though.

Aknts 03-29-2006 02:56 PM

Nice use for ugly tiles. 7/10

Ducati_Link 03-29-2006 04:19 PM

Well I think everyone has said it.. Nice for the tiles used.

excaliber7388 03-29-2006 04:53 PM

XD i like the buildings, just not the path ;)

Crono 03-29-2006 05:22 PM

5.5/10

Don't like the detail for some reason, not a fan of those ugly tiles. Level just looks flat out plain.

Vega001 03-30-2006 04:51 AM

your dirt/grass patches in the lower left are good. i dont particularly like your paths, i just cant invision white marble flooring being outside >.< but the basic structure is good. Buildings are ok, i would have added more detail, a wider range of outside tiles for detail

CidNight1142 03-30-2006 05:04 AM

I enjoy the buildings, used to be some of my favorite building tiles because they were a bit unusual but you can do alot with them. They're much more flexible than the normal house tiles.

Chicken_l33t 03-30-2006 05:33 AM

I like my low detail stuff now I sorta got sick of detailing heavily because I done it too much on Exodus and got RSI pretty much everytime, but the reason behind the white paths is something different i'm just sick of the other stuff really.

I think they look good :)

DARKVILLIN 03-30-2006 05:52 AM

uhh...i dont really know what to say =/

Elk 03-30-2006 11:58 AM

im speechless

Chicken_l33t 03-30-2006 12:03 PM

Is that good or bad? O.O

Grappler 03-31-2006 03:30 AM

I actually like it. It gives the level a sort of "holy" touch. I think it would've looked better if you used gold trees, though.

The only thing I don't like about this level are the tables. :p

protagonist 03-31-2006 04:14 AM

I like it. Overdetailing was basically a way around creative placement.


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