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pausing
It should go back to how it was where you could be hurt paused or take away pausing altogether. Only thing pausing does is cause tons of laming. Ever sicne Lance fixed that all i have seen is people laming with it. tons of kills over deaths which wouldnt normally be if they couldnt pause. It should be like GK where there is no pause and only no pk zones in specific areas
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No I like pking *****s like victor that come steal your rocks >:O they pause and heal while your mining and then kill you and stela your rocks... victors a ****ing *****... that **** is a peice of **** what a ****ing *****
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Make it so that people with AP below 40 get hurt through pause. Problem solved.
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Indeed pausing is being abused in conjunction with the /sleep command. If it's not taken out altogether the least that could be done is maybe make it so you can't use the /sleep command while paused and or make it like someone suggested where you are still hit when below a certain amount of ap.
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And if the goddamn developers werent in such a hurry to get this out, they'd stick 6 lines of code that'd solve majority of the laming problems. #a is your friend. |
yeah i see what your saying but someone like me, that doesn't PK at all, i just pause when someone tries to hit me cause i hate PKing and refuse to engage in it. so taking pause out would ruin me.
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Unsticking while paused s used to escape you, healing and attacking again is the major problem here.
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Pausing in general could be disabled, but in return inside "houses" could be turned into nopkzones (this also goes for the start house, alot of laming is happening there. E.g you unstick me and 5 people with swords await you)
Pausing is also very abusive in quests, e.g you make the dragons follow you than pause and let the other people kill it (thats not how it was intended.. we might aswell have button bash quests than :P, Bomy Moon Quest) So basicly, the entire overworld being turned into a pkzone with the exception on the already "nonpkzones". It would be horrible to have pkers outside of the bakery.. Having each and every inside level being turned into an area where you can't use (kungfu/sword/other weapons) and cannot hurt eachother. This might also be handy for quests but that depends on what the majority likes. Its horrible when you'r trying to do "Stefan's Quest" and suddenly everyone starts pking cause one person hurt them and they must get their revenge. |
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-_- just disable it please.... I hate it when people go and steal your stuff or slash you and pause over and over
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Yeah, being immune while paused should be remove. Gives more purpose to playerhouses.
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Just disable /sleep while paused?
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