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Graal v4.03 revision 4 released
A new version has been released, download it like usual by connecting to the login server, or if there are problems (required for Mac users) then from the website.
Engine updates: - Major compatibility fixes for Intel graphics cards like 82810, so things like bitmap fonts, minimap icons and particle effects should work now - When having a big screen and watching a single level then the right border is correctly drawn now (black) instead of showing graphic artifacts - weapon scripts are cached with their full name (see bug report from Rick) Scripts: - you can directly write to player.ani and npc.ani, also you can access player.aniparams and npc.aniparams; when you set the ani then aniparams is replaced too - clientside join works now, the only thing that is not working is that oncreated is not called when the class is not loaded yet; don't forget to restart gserver and npcserver to make this work - improved TStaticVar for reading and writing variables from file - added script functions obj.savevarstoarray(sort) and obj.loadvarsfromarray(array) - added more documentation to the script functions (Graal4.exe -listscriptfunctions) - findareanpcs(x,y,width,height) works correctly now on clientside Update: Mac version released, Please download via website http://www.graalonline.com/downloads/Graal4.dmg.bz2 since the updater had a bug. Next time the built-in updater will correctly work. |
Hooah!
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Could you elaborate on clientside joins?
Can we join them to weapons? |
There should be a right to restart the GServer :(
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You can join classes to weapons, too.
Yeah, I thought I was using it wrong.. I had only restarted the NPC-Server, I forgot about the GServer x-x |
2 Attachment(s)
After I updated it, Graal doesn't start properly. It runs, but what is in the image below is the only thing happening. Then it becomes unresponsive.
I'm using windows xp, my graphics card is NVidia Riva 128/128xz, which I have just updated, and I attached the log file. Any help is appreciated. |
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