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-   -   Custom Tileset in the Graal Editor (https://forums.graalonline.com/forums/showthread.php?t=63450)

lyrael 01-15-2006 01:17 AM

Custom Tileset in the Graal Editor
 
Noobish question no. 2 - How do you get the Graal Editor to recognize/use a custom tileset?

I've used the type1.png from the tutorials section of this forum and created an entire new tileset using that...but I can't figure how to get the editor to recognize it so I can actually create a level with it.

Any help would be greatly appreciated.

Thanks!

Warcaptain 01-15-2006 01:28 AM

see command: addtiledef

Raeiphon 01-15-2006 05:44 AM

Or copy the world tileset tiledef you want out of /levels/tiledefs into the tiledefOffline (or something like that) .txt file. Look in the tiledef for the appropriate prefix/suffix to use when naming the level to make the tileset appear.

haunter 01-15-2006 06:26 PM

Quote:

Originally Posted by Raeiphon
Or copy the world tileset tiledef you want out of /levels/tiledefs into the tiledefOffline (or something like that) .txt file. Look in the tiledef for the appropriate prefix/suffix to use when naming the level to make the tileset appear.

I think it's better if she learns to use the addtiledef and addtiledef2 commands.

If I may add one point. Both of those addtiledef commands are clientside.


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