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-   -   Which server is this graphic from? (https://forums.graalonline.com/forums/showthread.php?t=62430)

haunter 11-22-2005 01:00 AM

Which server is this graphic from?
 
C'mon, it's just like a fun game! Anybody know?

Mykel 11-22-2005 01:50 AM

Quote:

Originally Posted by haunter
C'mon, it's just like a fun game! Anybody know?

Hrm. No idea.

Chicken_l33t 11-22-2005 02:46 AM

Shaded Legends I believe. It's annoying cause it takes over the other treetop.png or w/e

Malinko 11-22-2005 02:47 AM

Quote:

Originally Posted by Chicken_l33t
Shaded Legends I believe. It's annoying cause it takes over the other treetop.png or w/e

Correct.

haunter 11-22-2005 02:56 AM

Quote:

Originally Posted by Chicken_l33t
Shaded Legends I believe. It's annoying cause it takes over the other treetop.png or w/e

That's exactly why I was asking. :P

Edit: Anyone know where this one comes from?

Chicken_l33t 11-22-2005 02:58 AM

You'd think there would be a rule about doing this aswell. For some reason my waterfall is red aswell. Not that it matters it's only a gif.

Mind you it should come under common sense not to overwrite the images.

Lance 11-22-2005 03:01 AM

Quote:

Originally Posted by Chicken_l33t
You'd think there would be a rule about doing this aswell. For some reason my waterfall is red aswell. Not that it matters it's only a gif.

Mind you it should come under common sense not to overwrite the images.

There is a guideline about this. Please see my (stickied) thread in this forum about it. I have spoken with Shaded Legend to fix the treetop graphic.

haunter 11-22-2005 03:02 AM

Quote:

Originally Posted by Chicken_l33t
You'd think there would be a rule about doing this aswell. For some reason my waterfall is red aswell. Not that it matters it's only a gif.

Mind you it should come under common sense not to overwrite the images.

http://forums.graalonline.com/forums...ad.php?t=57041

protagonist 11-22-2005 03:43 AM

Quote:

Originally Posted by haunter
That's exactly why I was asking. :P

Edit: Anyone know where this one comes from?

Ahahahahahaha.

Nowhere I'd care to visit.

Chris 11-22-2005 05:20 PM

Quote:

Originally Posted by Malinko
Correct.

False.

There is no such server called Shaded Legends. Now there is a server called, 'Shaded Legend' and that graphic happens to come from there. ^^

Luda 11-23-2005 04:04 AM

my treetop.png is replaced with a fall looking treetop :(

FROboy 11-23-2005 07:02 AM

I went to server that replaced my pics1 >_>

Also, one server replaced the normal bow

xAndrewx 11-24-2005 09:02 AM

Quote:

Originally Posted by FROboy
I went to server that replaced my pics1 >_>

Also, one server replaced the normal bow

UN.

Inverness 11-27-2005 06:19 PM

Some servers really are too unorganized with their graphics, we need some kind of system to organize them. Though it would be difficult, since if each server had their own gfx folder on your comp, then there would be loads of network traffic, and you might end up with duplicates. Maybe have a common gfx folder and a server gfx folder on the servers?
Stuff downloaded from common would be done normaly while stuff downloaded from server would have the unixname of the server added to the filename to seperate it...
Just some thoughts...

King homer daStupid 12-04-2005 01:22 PM

Quote:

Originally Posted by Chris
False.

There is no such server called Shaded Legends. Now there is a server called, 'Shaded Legend' and that graphic happens to come from there. ^^

Haha you're so witty....

protagonist 12-06-2005 02:41 AM

Solution to the graphics issue: Have seperate graphics folders for severs, and a tab in the Graal list to "clear image cache" for seperate servers or a "clear entire cache) button for all servers. Then you could quickly and easily delete images without having to root around in the C drive. Also, have a global graphics folder and make it so that uploaded graphics can not have the same name as graphics in this folder.

Brandon 12-07-2005 02:27 AM

Another idea would be to have a "global" graphics folder as well as one for each playerworld visited on the player's computer, then when a playerworld calls for a graphic that has a global counterpart, the playerworld's folder is checked first for a graphic with that filename and then if one isn't there the one from the global graphics folder is used.


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