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showstats and sparring
I have a showstats command to show everything
except for the hearts. Hiding the hearts also hides the sparringzone and noplayerkilling stats. It should not to that, it should only hide the hearts display. Any suggestions how to get the sparringzone and nopk icons to show up again? |
rescript the gui
or just add on the sparzone and noplayerkilling info |
ok, I actually tried an npc with
if (issparringzone) {showing for sparringzone;} I tired it on both clientside and serverside in the weapon npc and I tried it with the npc in the level being clientside or serverside and it does not work in v4. So what is the new command in v4 to check if the room is a sparring zone? And what is the flag to check if a room is a nopk room? |
issparringzone - is the boolean used to check if a level is a sparring zone XD
isnopkzone - is the boolean used to check if a level is a pk zone is your "if (issparringzone)" inside an event block? |
I tried:
if (issparringzone) { showimg 501,@arial@sparring,10,50; changeimgvis 501,4; } in a weapon npc: clientside by itself clientside in an if (created) block clientside in an if (playerenters) block clientside in an if (timeout) block with the timeout triggered on if (created) and with the timeout reset at the end of the timeout loop and all of the above serverside (without the //#CLIENTSIDE) and not a single freakin one of them work in a room that is definitely a sparring room. PLEASE HELP!!! I know what I want to do and I tried every way I know how and I am on the virge of pulling my hair out to get this very simple thing to work but it refuses to do what it should! |
works perfectly fine with me =\
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will someone with a GS2 enabled server
PLEASE post some kind of solution here? I have talked with a few people who are NAT on servers and this EXTREMELY SIMPLE thing just does NOT WORK on my gs2 enabled server!!! |
if you're asking whether issparringzone works on a gs2 enabled server, the answer is yes.
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