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REQUEST: triggerplayer
I'm requesting a 'triggerplayer' command, or even giving the 'trigger' command the ability to target players.
I want to be able to do this from the clientside. There have been many times I wanted to trigger a player with a triggeraction, but I couldn't. Dropping a triggeraction on the target player's x and y doesn't work all the time if the target has a bit of lag or is moving faster than normal. Is there any way this command could be added? EDIT: Napo reminded me to mention this: It can be done on the serverside, yes, but I want to be able to do it from the clientside. Like a triggeraction. Example (when the weapon is fired, it triggers 'DoDamage' on anyone without 'Server' in their guild tag) HTML Code:
WeaponHTML Code:
SystemDoes anything need clarifying? |
Can't you use a player joined class and do player.function(foo)?
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public function?
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Era exposes a .doDamage() function in its player class. As well as many other utilities :)
It's a very nice method for streamlining player functionality. |
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I would suggest making a serverside HP system, it's more secure and having the same effect.
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I don't want it for a HP System, I just used it as an example..
It could be used in a lot of different NPCs. :/ |
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