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A multitude of questions.
I'm remaking a jousting arena requested, and I'd like some help and input.
Is there any way to make a respawning bush? Like the one in unholy nation horse barn. How can you edit tiles, in a simple way, that I can understand? I was told about tile arrays, but i'm completely confused. :confused: Also, would you prefer a jousting arena where you run along side by side (real life jousting) or the graal equivelent, where you practically spar on a horse. Thanks for your time! |
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O_o Well, I'll answer one question.. The only way to respawn a bush is to update the level or replace the tiles. tiles[x,y] is the tile of x,y To change it, you go to the tileset in the editor. Move your mouse to the tile you want to use. You'll see a number like (162,9) To change a tile to that tile, you'd use: tiles[x,y] = 162 + 9 * 16; If you wanted to use the tile 8,3, you'd use: tiles[x,y] = 8 + 3 * 16; After you change tiles, you have to use updateboard so the new tiles appear. updateboard(x,y,width,height); updateboard(x,y,1,1); will show the changes you made to that one tile. updateboard(x,y,2,2); will show the changes you made to the tiles in a 2x2 box |
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Thanks.
Is there any way to set that in the offline test? |
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