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Updates for GServer and NPCServer
This is not directly script related, but something for developers in general. You eventually need to restart the gserver or npcserver to enable the new stuff.
GServer updates: - warpto=false and ignorewarpto=true options (are the same, but the second doesn't display an error message) - warpto is not accepted when the player types illegal coordinates (like warpto blah blah) - toguild messages are handed " better (displayed correctly in v4, an additional \ in the text will appear in v2) - on the npcserver levels are not removed from the memory ("swapped out") when a player is still idling there after the normal timeout (5 minutes), so preventing problems of disappearing npcs - the colors of npcs are sent on first write, so it's easier to do npcs with newbie colors - some security problems with scripted RC have been fixed (all servers using new scripting engine have already been restarted to make this take effect) - ghosts can do serverwarp now, so the serverlist is working on all servers |
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Thanks Stefan. |
wooo, good!
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This was said on Exploit RC when I brought this bug to Stefan's attention: Quote:
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Most people don't know the format / values they can set though, so I have not seen someone giving themself rights. Also setting comments and the local ban was not protected. Those were functions which have been added for giving more power to the scripted RC, but have not been implemented in the RC script and that's why they weren't tested a lot.
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But yeah, since this is my post for the day, I have a request: Could a command that lets us access offline accounts be added |
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You know, this bug isn't fixed completely yet, Stefan, about changing rights. I managed to steal someone's Admin User without even trying (I was just testing my thoughts on it). I would tell you exactly how to proceed, but I doubt it's wise to explore this facade over opened threads.
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I was possible before (looks like it still is...) |
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