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Particle Engine
![]() For displaying hundreds or thousands of images, that move over the screen, scripts can now use the particle engine. This lets you spawn images which can be animated and rotated as well as changing their colour and making them fade in and out and defining their count and lifetime. Particle effects can be used for a range of things, such as: fire, smoke, explosions, sparks, splashes, rain, falling leaves and even tornados! http://www.graalonline.com/graal2001...al_tornado.jpg |
sweet
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Smoke is very nice, but the cauldron effect is stupid. A smaller version of smoke would be nice after an alchemy cast. "The cauldron produces a cloud of smoke/sparks". Etc, etc.
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Quote:
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What are some of the other ones that we can us, like spells and stuff, because i REALLY love this stuff, and i want to get SS of it
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I took some pictures of the new ones Bjorn put in, here they are!
((BTW, The tornado is not available yet, it is a weather system, and the weather system isnt up yet)) Wierd idea Stefan thought up, but its cool, i like it - http://i19.photobucket.com/albums/b1.../Potsring1.png Bjorn came up with this one, and i think this is the best one yet - http://i19.photobucket.com/albums/b1...34/Torches.png Stefan came up with this, love it all the way - http://i19.photobucket.com/albums/b1...uldron-new.png I think bjorn came up with this one, its cool - http://i19.photobucket.com/albums/b1...HouseSmoke.png |
Now fix the server with the passwords on it and its explodingness.
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If tornadoes will be apart of the new weather system on GK then all I have to say is, pardon my 1337 speak, pwnage. Though...even more pwnage would be a tornado spell. har har
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