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-   -   Down with Toweapons! (https://forums.graalonline.com/forums/showthread.php?t=60614)

ForgottenLegacy 08-21-2005 02:33 AM

Down with Toweapons!
 
Okay. GS2 is out. I'm scripting in GS2, and I still see toweapons() listed as a function in the GS2 documents, under the scriptfunctions. Can we /please/ completely disable this command, period, clientside and serverside, for weapons who have NPCServers? I still have to comb through levels that have this command, as even today, on Babylon, a GS2 server, I saw 'Flame Blast' appear in the Weapons List, and to my astonishment, it's a poorly scripted weapon with a toweapons line under a playertouchsme event! !pissed!

Stefan. Anyone. ANYONE WHO CAN please make an option in ServerOpts, summilar to 'putnpcenabled' that can disable any and all toweapons commands, or just disable the command altogether from working. Please? ^^

KensuKusangi 08-21-2005 04:13 AM

offline testing

ForgottenLegacy 08-21-2005 09:00 AM

I want the toweapons function disabled for online servers.

Maniaman 08-21-2005 04:05 PM

I can not figure out why many commands like these are still supported. :(

excaliber7388 08-21-2005 10:43 PM

off line mode, i guess. you cant do addweapon off line

ForgottenLegacy 08-22-2005 12:28 AM

I'm not talking about offline. Offline, I use toweapons when I script, but online, I want that command completely deprecated, as in removed from functionality. z-z

raiden0899 08-22-2005 12:40 AM

I think he doesn't want it removed from gscript completely, just a server option to disable it. If Stefan adds this feature it will still be usableble for offline testing and online servers will be able to disable it if they want to. If you ask me it's a really good idea. toweapons is fine offline but i just hate it when people use it online.

Python523 08-22-2005 01:15 AM

Can you actually use it? It might be disabled but still in the list so scripts using it don't error

raiden0899 08-22-2005 02:22 AM

Quote:

Originally Posted by Python523
Can you actually use it? It might be disabled but still in the list so scripts using it don't error

Yes, Its still useable.

ForgottenLegacy 08-22-2005 02:36 AM

Python, I, just yesturday, found weapons that popped up in our NC because of toweapons. No one uploaded them, and they weren't there the day before. x-x

Maniaman 08-22-2005 03:59 AM

Quote:

Originally Posted by excaliber7388
off line mode, i guess. you cant do addweapon off line

Graal4 has no offline mode, and the offline mode of Graal2 does not support GS2.

raiden0899 08-22-2005 05:53 AM

Quote:

Originally Posted by Maniaman
Graal4 has no offline mode, and the offline mode of Graal2 does not support GS2.

No offline mode? How will we test NPCs/levels or work on them when we don't have access to the internet?

ForgottenLegacy 08-22-2005 06:10 AM

Uh, Raiden. Stefan will keep GraalEditor.exe. It's a program vital for making levels, period. Also, documentation + wordpad works for scripters who don't have internet. :P (Hey, it's what I do when I don't have a server to script on.)

raiden0899 08-22-2005 07:30 AM

Quote:

Originally Posted by Maniaman
Graal4 has no offline mode

Quote:

Originally Posted by ForgottenLegacy
Stefan will keep GraalEditor.exe.

If the editor isn't what you mean by offline mode then what is?
Quote:

Originally Posted by ForgottenLegacy
It's a program vital for making levels, period. Also, documentation + wordpad works for scripters who don't have internet. :P (Hey, it's what I do when I don't have a server to script on.)

Couldn't you just make it in the editor and press play to test it? That's what I do.

ForgottenLegacy 08-22-2005 07:42 AM

Quote:

Originally Posted by raiden0899
Couldn't you just make it in the editor and press play to test it? That's what I do.

That won't work with serverside scripts or GS2, both of which I mainly script in. Also, there is a bug with my editor and several, serveral scripts of mine do not work, but when I upload them to a server such as NPulse for say, they do work.

And, GraalEditor.exe is not what I mean by 'offline mode'. 'Training Mode' is 'offline mode'. (Although Stefan could correct me on this, this is just what I'm interpreting it as z-z)

raiden0899 08-22-2005 08:17 AM

Oh. Does Graal4 have estimated release date?

Also, We're getting off topic. Down with toweapons.
Stefan, please make a server option to disable it.

Python523 08-22-2005 08:25 AM

Quote:

Originally Posted by raiden0899
Oh. Does Graal4 have estimated release date?

Also, We're getting off topic. Down with toweapons.
Stefan, please make a server option to disable it.

I'm pretty sure it is the way I said it was for gscript2.

calani 08-22-2005 08:51 AM

Quote:

Originally Posted by Maniaman
Graal4 has no offline mode, and the offline mode of Graal2 does not support GS2.

For clarification, Mainiaman was being somewhat braindead when he wrote that apparently (blonde moment?). Anyway, Graal v4 has an editor named GraalEditor.exe or suchlike, which is the 'offline mode'/level editor.

If this was made into a server option and automatically disabled for offline play, toweapons would work perfectly offline and still be depreciated online if the server staff chose to disable it. Perfect solution.

Skyld 08-22-2005 11:14 AM

Quote:

Originally Posted by calani
For clarification, Mainiaman was being somewhat braindead when he wrote that apparently (blonde moment?). Anyway, Graal v4 has an editor named GraalEditor.exe or suchlike, which is the 'offline mode'/level editor.

I think what Maniaman was trying to say is that the Graal 4 executable itself has no offline mode.
Quote:

Originally Posted by calani
If this was made into a server option and automatically disabled for offline play, toweapons would work perfectly offline and still be depreciated online if the server staff chose to disable it. Perfect solution.

I can't even see the need for a serveroption.
toweapons is deprecated and if scripters cannot recognise this, then they should not be scripting for a playerworld.

xAndrewx 08-22-2005 06:17 PM

Quote:

Originally Posted by ForgottenLegacy
Python, I, just yesturday, found weapons that popped up in our NC because of toweapons. No one uploaded them, and they weren't there the day before. x-x

Obviously some idiot uploaded a level with the script in.

ForgottenLegacy 08-22-2005 08:24 PM

Quote:

Originally Posted by xAndrewx
Obviously some idiot uploaded a level with the script in.

Well that's obvious. I'm saying no one uploaded it to the NPC Server, but there was some kid who uploaded it to a level, and I'd rather not comb through our 1000+ levels on Babylon looking for one script. x-x

Maniaman 08-22-2005 10:39 PM

Quote:

Originally Posted by calani
For clarification, Mainiaman was being somewhat braindead when he wrote that apparently (blonde moment?). Anyway, Graal v4 has an editor named GraalEditor.exe or suchlike, which is the 'offline mode'/level editor.

Unless I am missing something, the GraalEditor.exe is basically v2's editor, which Graal4 currently uses.

Quote:

If this was made into a server option and automatically disabled for offline play, toweapons would work perfectly offline and still be depreciated online if the server staff chose to disable it. Perfect solution.
It should just be removed from online mode completely

ForgottenLegacy 08-22-2005 10:52 PM

Quote:

Originally Posted by Maniaman
It should just be removed from offline mode completely

The hell? o_O -Confused-

Without toweapons for the offline mode, how do you test weapons offline?

You can't. Toweapons should be like how 'followplayer;' was, it'll work offline but not online. I'm aiming for that, or for it to be treated how 'putnpc' is treated--with a serveroption that disables it.

Toweapons is needed offline. It should be removed from functionality online.

Maniaman 08-22-2005 10:54 PM

Bah, I am an idiot. I meant online mode. *Edits post*

raiden0899 08-22-2005 11:26 PM

Quote:

Originally Posted by Maniaman
It should just be removed from online mode completely

It shouldn't be completely removed. Some servers may still want it. If a server option is added to disable it (like the putnpc option) everyone gets what they want. Those who want it can have it and those who don't can just disable it.

Maniaman 08-22-2005 11:56 PM

WHY would ANY server want it?

raiden0899 08-23-2005 12:21 AM

Quote:

Originally Posted by Maniaman
WHY would ANY server want it?

If nobody used it, it probably would have been removed completely already. I've seen many servers use it. As for why its still being used, I don't know. I personally hate it but it's best to just make a server option so people can use it if they want to.

Malinko 08-23-2005 02:49 AM

This is so off topic, but kind of related to a post in this thread.

Graal v4 is released to VIP members on Tuesday, August 23, 2005!

I think so!

ForgottenLegacy 08-23-2005 07:53 AM

Quote:

Originally Posted by Malinko
This is so off topic, but kind of related to a post in this thread.

Graal v4 is released to VIP members on Tuesday, August 23, 2005!

I think so!

Explain, and where? The new downloaded setup.exe doesn't have it.

calani 08-23-2005 07:56 AM

Malinko, let the person that is going to do the releasing actually realease it. =/

Ajira 08-23-2005 08:27 AM

Quote:

Originally Posted by calani
Malinko, let the person that is going to do the releasing actually realease it. =/

Nono Stefan said it on RC ;)

ForgottenLegacy 08-23-2005 08:32 AM

Then explain how to get it? I WANT V4! RWAR

UberModeKappa 08-23-2005 09:20 AM

You put your right hand in. You put your right hand out.
You put your right hand in and you shake it all about.
You do the hokey pokey and you turn yourself about.
Thats what its all about!

raiden0899 08-23-2005 04:57 PM

Cool. I still have a month left on my account :D.

calani 08-24-2005 09:50 PM

Quote:

Originally Posted by UberModeKappa
You put your right hand in. You put your right hand out.
You put your right hand in and you shake it all about.
You do the hokey pokey and you turn yourself about.
Thats what its all about!

*dances*

Lance 08-25-2005 12:48 AM

Quote:

Originally Posted by Maniaman
Unless I am missing something, the GraalEditor.exe is basically v2's editor, which Graal4 currently uses.


It should just be removed from online mode completely

You are not missing anything. :)

Malinko 08-25-2005 02:10 AM

Quote:

Originally Posted by calani
Malinko, let the person that is going to do the releasing actually realease it. =/

In logic, I am quoting what Stefan said himself.

It will be released to VIP members soon. Maybe this weekend? From what I know, Stefan is waiting on Unixmad to approve this and make sure he isn't busy.

I know my information, so learn yours, thanks.

Just because you are a member of the Playerworld Administration doesn't mean you know all the information about GraalOnline. For all we know, the only information you posess is the knowledge of you abusing your powers and harassing players/playerworlds with the powers you have gained. So don't speak to me unless you know your information.

Sacred Shadow 08-25-2005 02:29 AM

Quote:

Originally Posted by Malinko
In logic, I am quoting what Stefan said himself.

It will be released to VIP members soon. Maybe this weekend? From what I know, Stefan is waiting on Unixmad to approve this and make sure he isn't busy.

I know my information, so learn yours, thanks.

Just because you are a member of the Playerworld Administration doesn't mean you know all the information about GraalOnline. For all we know, the only information you posess is the knowledge of you abusing your powers and harassing players/playerworlds with the powers you have gained. So don't speak to me unless you know your information.

Oh **** Malinko!!! -High Fives- I totally agree with you.

Malinko 08-25-2005 02:31 AM

Quote:

Originally Posted by Sacred Shadow
Oh **** Malinko!!! -High Fives- I totally agree with you.

:)

calani 08-25-2005 02:43 AM

Quote:

Originally Posted by Malinko
I know my information, so learn yours, thanks.

Just because you are a member of the Playerworld Administration doesn't mean you know all the information about GraalOnline. For all we know, the only information you posess is the knowledge of you abusing your powers and harassing players/playerworlds with the powers you have gained. So don't speak to me unless you know your information

oh, that's a riot :D

But.. I won't mention the deal with UnholyNation where you're gaurenteed a Developer job with full acess there (and on un dev) by Stefan, and if you're removed from that position, you get Manager instead. Furthermore, I will not mention that Stefan logged on UnholyNation Dev for seemingly the sole purpose of giving you full NC access there as shown by logs, even though the head NAT there made it quite clear to anyone that logged on RC with NC that nobody was to touch anything in NC without his permission (and not having access in the first place is a good sign of having said permission. I agree fully). I also won't comment on giving your friends full access to staff scripts, against the will of the management there. Nor will I comment on the manager wanting you off said server because of all the problems he's had since you joined the staff team there. Furthermore, I will also fail to mention the plethera of stolen items uploaded there and on other servers: the most recent being the emoticons stolen from Delteria that I won't talk about.
But no, Lets not talk about that.

Instead, lets talk about how I abuse warpto (you all know I do)
and also, how I abuse my global rc to log on and help a server with a problem
or how I abuse update level to fix a bug on GK
Also, lets talk about how I abuse disconnect to dc a random player that's sexually harassing me or another player.
or, even better, lets talk about how I abuse my server options right to disable npcrights so I can remove an offensive script.
Yes, lets talk about those instead.

You are the righteous goodiegoodie you make yourself out to be, and I'm spawn of Evil itself. I couldn't agree more.


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