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-   -   Bel'la Olplyn (https://forums.graalonline.com/forums/showthread.php?t=60461)

Legolas114 08-11-2005 01:54 AM

Bel'la Olplyn
 
I'm in Bella Olplyn and I wish you would quit hating on it because of Etien you people need a life ok? Gods, you people are so annoying learn to hate something real ok? kthxbai

Amagius 08-11-2005 01:58 AM

Quote:

Originally Posted by Legolas114
I'm in Bella Olplyn and I wish you would quit hating on it because of Etien you people need a life ok? Gods, you people are so annoying learn to hate something real ok? kthxbai

Quite hating on Bel'la Olplyn because it isn't real?

StrykerTFFD 08-11-2005 01:59 AM

Best logic I've ever heard. :rolleyes:

Luigi1 08-11-2005 02:00 AM

We hate it because of both Etien AND Graynt. Just that Etien's more ridiculous for his huge scam and being a stoner "neuroscientist". And no, we won't stop bashing them and BO until they're gone, because they can't be tolerated.

Legolas114 08-11-2005 02:16 AM

Fine
 
Well just don't bother everyone else about it please.

Legolas114 08-11-2005 02:16 AM

Other members of Bel'la don't deserve to suffer because of Etien and Graynt

Googi 08-11-2005 02:20 AM

Quote:

Originally Posted by Legolas114
Other members of Bel'la don't deserve to suffer because of Etien and Graynt

Yeah, they do. Because they're members of Bel'la Olplyn.

Zurkiba 08-11-2005 02:28 AM

Quote:

Originally Posted by Legolas114
Other members of Bel'la don't deserve to suffer because of Etien and Graynt

Give me a list of people who are harassing you and I will talk with them.

xAndrewx 08-11-2005 11:43 AM

You can't order a kingdom to go. If all the kingdoms made a war about it, possibly something could be done. But, oh wait, Forest doesn't care. Dustari doesn't care. Crescent Pirates doesn't care.

xRuffRydax 08-11-2005 12:27 PM

If im correct Andrew, all the kingdoms did go to war, and look what happened? they formed a new kingdom which is basically a cover up, but still the same ol' thing...we really fixed it..

xAndrewx 08-11-2005 12:47 PM

You didn't understand my answer.
I'm saying if all the leaders decided to go to war with Bel'la O' instead of the bashing, the admins would look into it more. But since you're all bashing it becuase you dislike it, and none of your kingdoms want to go to war, nothing can be done.

Draenin 08-11-2005 01:00 PM

Andrew, kingdoms going to war against Bel'la isn't going to help things. A kingdom could go to war with a different kingdom every day of the week if they decide to change their minds that quickly. The only way for things to be fixed depends quite literally on two people. No more.

xAndrewx 08-11-2005 01:08 PM

So, if all the 'kingdoms' went to war with Bel'la O, the RP Team wouldn't discuss this?
What's the point in the RP Team?

Draenin 08-11-2005 01:12 PM

Sure, we'd discuss it. It's one of the things we do. However, we are not the people who can do anything about it, and you and I know it. You go from supporting Bel'la, to not supporting it, and back again. Make up your mind.

xAndrewx 08-11-2005 01:22 PM

I see changes in the kingdom, I judge the kingdom on their activity. Obviously I think they're doing fine now, as I'm sticking up for them.
The RP Team can talk to the admins of GK, tell them the problems and then the admins will act upon it.
If the RP Team think that Bel'la O' is doing bad, contact Bjorn or Sam and they'll act on it.
You didn't get the memo?

Zurkiba 08-12-2005 03:59 AM

Everyone is already in the war.

There are a few Forest members on the Zormite island, Dustari is occupying the territory of Kalen, and then the Zormites are working hand and hand with the Samurai. The pirates invaded with promises of plunder and they also ownted the Bel'la navy.

And it isn't activity if Debaglio makes some new ranks, Kefkin adds 30 new ranks, and members are added who dont know what they're doing.

Luigi1 08-12-2005 05:34 AM

Quote:

Originally Posted by xAndrewx
You didn't get the memo?

You, my friend, watch too many movies. Batman Begins, in particular.

Cheops 08-12-2005 05:45 AM

Quote:

Originally Posted by Zurkiba
The pirates invaded with promises of plunder and they also ownted the Bel'la navy.

Don't presume to know what the pirates are doing. Ask Alan to confirm his stance on this before you put words in his mouth---last I heard he did not support your bid for power. As I remember, the pirates did send a few ships, only to find the Zormite Armada never arrived in the battle. We took a prisoner, pulled two ships out of Bel'la's shipyard, then sunk them. Hardly a navy (but hardly an armada on the Zormite end). When we discovered there was no battle to be fought, and no support from the invading Zormite, we went home disappointed.

Draenin 08-12-2005 12:30 PM

Quote:

Originally Posted by Zurkiba
members are added who dont know what they're doing.

Finally, someone said this.

Zurkiba 08-12-2005 11:31 PM

Quote:

Originally Posted by Cheops
Don't presume to know what the pirates are doing. Ask Alan to confirm his stance on this before you put words in his mouth---last I heard he did not support your bid for power. As I remember, the pirates did send a few ships, only to find the Zormite Armada never arrived in the battle. We took a prisoner, pulled two ships out of Bel'la's shipyard, then sunk them. Hardly a navy (but hardly an armada on the Zormite end). When we discovered there was no battle to be fought, and no support from the invading Zormite, we went home disappointed.

Ah, but a good majority of the actual armada is north-ward fighting with that land monster that's in the sea.

But the ships were only Samurai and Bellaserian ships. Many Bellaserian ships landed, many Zormites swam ashore.

There was a huge battle, and the pirates partook in it.

And for the record: Roleplayings are NOT restricted to gameplay mechanics. For example: Just because you didn't see any ships coming from the north does NOT mean that there was no armada.

And if you went home disappointed then that's your fault, there were two-three coastal cities you could've sacked.

VulcanP2P 08-12-2005 11:56 PM

Quote:

Originally Posted by Luigi1
You, my friend, watch too many movies. Batman Begins, in particular.

...or maybe you need to realize that its a common phrase used by people alot, it was not said in Batman Begins for the first time ever. :redface:

Cheops 08-13-2005 12:44 AM

Quote:

Originally Posted by Zurkiba
Ah, but a good majority of the actual armada is north-ward fighting with that land monster that's in the sea.

But the ships were only Samurai and Bellaserian ships. Many Bellaserian ships landed, many Zormites swam ashore.

There was a huge battle, and the pirates partook in it.

And for the record: Roleplayings are NOT restricted to gameplay mechanics. For example: Just because you didn't see any ships coming from the north does NOT mean that there was no armada.

And if you went home disappointed then that's your fault, there were two-three coastal cities you could've sacked.

sigh, i'm actually, physicallty tired of saying this, so i promise this is the last time i'll say it. won't even resort to gimmicks like putting periods at the end of each word, or trying to ridicule anyone:

roleplaying has its foundation on the game mechanics. the gm are there to enrich the rp, it would have been nice for you guys (ze) to have made an effort to rp it better, by having the necessary props (i.e. ships), it's not that hard---otherwise, i could have sat in my playerhouse and *imagined* i was in a battle i wasn't it, and sunk such and such ships and liberated such and such towns, which is essentially what happens when something isn't grounded in gm. otherwise, like i've said before too many times, it becomes more like one of those text-based, turn-based roleplaying sites out there (though i understand there wasn't much of an effort made to rp back from bo). to me, the best rp is one that incorporates the gm to make a rich and credible story that isn't just left to the player's imaginations completely, but that can be interacted with on a more even level that simply *stating* that you have the world's largest army behind you, but then not make a showing of it. my last words on this issue (and i know we've strayed off topic) is that rp and gm are not antagonists, the latter informs the former.

once again, sorry for taking this off topic

Spiker 08-13-2005 03:49 AM

ok, heres and idea, would you people rather have ME run the kingdom, or Ultrin (Graynt)!?!?!?!?!?!? ((You have to pick one of use, dont say "Neither" please))

Draenin 08-13-2005 04:35 AM

Quote:

Originally Posted by Cheops
roleplaying has its foundation on the game mechanics.

Quote:

Originally Posted by Spiker
ok, heres and idea, would you people rather have ME run the kingdom, or Ultrin (Graynt)!?!?!?!?!?!? ((You have to pick one of use, dont say "Neither" please))

Don't even post. *scowls grimly*

Zurkiba 08-13-2005 04:46 AM

Quote:

Originally Posted by Cheops
sigh, i'm actually, physicallty tired of saying this, so i promise this is the last time i'll say it. won't even resort to gimmicks like putting periods at the end of each word, or trying to ridicule anyone:

roleplaying has its foundation on the game mechanics. the gm are there to enrich the rp, it would have been nice for you guys (ze) to have made an effort to rp it better, by having the necessary props (i.e. ships), it's not that hard---otherwise, i could have sat in my playerhouse and *imagined* i was in a battle i wasn't it, and sunk such and such ships and liberated such and such towns, which is essentially what happens when something isn't grounded in gm. otherwise, like i've said before too many times, it becomes more like one of those text-based, turn-based roleplaying sites out there (though i understand there wasn't much of an effort made to rp back from bo). to me, the best rp is one that incorporates the gm to make a rich and credible story that isn't just left to the player's imaginations completely, but that can be interacted with on a more even level that simply *stating* that you have the world's largest army behind you, but then not make a showing of it. my last words on this issue (and i know we've strayed off topic) is that rp and gm are not antagonists, the latter informs the former.

once again, sorry for taking this off topic

Get a rubber band or so, break it so that it's a single line. Now pull this rubber band and witness how it gets smaller - the same happens in the game.

I wanted to have some ships come in, I wanted the Drows to be there to fight back. But it just cant happen. We had about eight Zormites, six Dustarians, three Forest members, two Samurai, and about eight Pirates on the island.

Granted, I get what you're saying about how roleplaying can be enhanced by the game mechanics. But sometimes you cant make that epic movie scene because you are lacking resources. We organized our members in five minutes.

And just because the pirates didn't actually roleplay, it doesn't mean that the others didn't. We had a good time roleplaying the invasion.

Luigi1 08-14-2005 11:29 PM

Quote:

Originally Posted by Spiker
ok, heres and idea, would you people rather have ME run the kingdom, or Ultrin (Graynt)!?!?!?!?!?!? ((You have to pick one of use, dont say "Neither" please))

Power hungry. Not to mention just as retarded as Graynt.
You can rule the kingdom of stupidity

Butz 08-14-2005 11:51 PM

Quote:

Originally Posted by Cheops
roleplaying has its foundation on the game mechanics. the gm are there to enrich the rp,

Ahh..right...
Ahem.
Game Mechanics Vs. Roleplaying

Quote:

Originally Posted by Spiker
ok, heres and idea, would you people rather have ME run the kingdom, or Ultrin (Graynt)!?!?!?!?!?!? ((You have to pick one of use, dont say "Neither" please))

Quite an ultimatum, though most will simply choose to ignore it. I also wonder how Kefkin feels that you're positioning yourself as a replacement.

Cheops 08-16-2005 01:15 AM

Quote:

Originally Posted by Butz
Ahh..right...
Ahem.
Game Mechanics Vs. Roleplaying

wow like omg you like totally proved your point and discredited me

Lance 08-16-2005 01:31 AM

Quote:

Originally Posted by Cheops
wow like omg you like totally proved your point and discredited me

Totally.

Draenin 08-16-2005 01:38 AM

Quote:

Originally Posted by Cheops
wow like omg you like totally proved your point and discredited me

I can't agree more.

Cheops 08-16-2005 02:46 AM

Quote:

Originally Posted by Butz

the comic is an example of bad rp, not how rp and gm are incompatible

Butz 08-16-2005 02:50 AM

Quote:

Originally Posted by Cheops
the comic is an example of bad rp, not how rp and gm are incompatible

You don't understand. The Zormite in that comic is a Professional Soldier, while the Drow is a Citizen. By all roleplaying accounts, the Soldier should wipe the floor with the citizen. However, all the Drow has to do is pull out his trusty Flame Ice Dagger of OMFG + 6 (Improved 11/14), etc, and the Level 3 player of the professional soldier is gone in a poof.

Luigi1 08-16-2005 03:33 AM

Game mechanics and roleplaying are different aspects.

Cheops 08-16-2005 03:38 AM

Quote:

Originally Posted by Butz
You don't understand. The Zormite in that comic is a Professional Soldier, while the Drow is a Citizen. By all roleplaying accounts, the Soldier should wipe the floor with the citizen. However, all the Drow has to do is pull out his trusty Flame Ice Dagger of OMFG + 6 (Improved 11/14), etc, and the Level 3 player of the professional soldier is gone in a poof.

So then, either: the professional soldier should work towards being on more equal footing with the citizen, or he shouldn't be a professional soldier. In the same way there are GM powerplayers there are also RP powerplayers who believe they should be invulnerable or habe special privileges and rights because of their character's RP. Personally, I believe GM is much more objective than the patched and disjointed RP histories most people come up with, so to RP properly it should be based on something more tangible that actually makes use of the game engine---otherwise, why not just make a p&p GK game or something?

To me, the use of an "overpowered" item to kill someone in one swipe is just as bad as assuming that just because someone was given a certain rank they should be able to "wipe the floor with" another player.

But this has all been said before, we keep treading the same ground over and over and arguments seem to me more like cyclical time in a Gabriel GarcÃ*a Márquez novel than actual progress.

Luigi1 08-16-2005 03:42 AM

Right, so someone can magically pull out $1000 USD, buy/steal a pile of items, and say "OGMOGMOGMOGMOMGG WTF U AL SUXX I R BLOW UP WERLD B/C I HAEV ITMZ DAT I USDD ADN SKAMPT"?

Googi 08-16-2005 03:52 AM

Kingdom mode is the ultimate cure to almost all problems mentioned here. Don't like GM powerplayers? They're not a problem with kingdom mode. Don't like RP powerplayers? Also not a problem with kingdom mode. Kingdom mode is the ultimate equalizer.

Cheops 08-16-2005 03:53 AM

Quote:

Originally Posted by Luigi1
Right, so someone can magically pull out $1000 USD, buy/steal a pile of items, and say "OGMOGMOGMOGMOMGG WTF U AL SUXX I R BLOW UP WERLD B/C I HAEV ITMZ DAT I USDD ADN SKAMPT"?

Honestly, how many people (who actively RP and whose RP is accepted) do/have actually done that? You make it sound like it's a major problem, but I'm saying it's no bigger a problem than people relying on some overblown RP history to conquer kingdoms and be invulnerable to everything. A waste of game mechanics and laziness on the part of "true RPers" to work towards actually matching RP and GM aspects of their characters.

Luigi1 08-16-2005 04:13 AM

Yes, except you'll notice that most of the people with high stats either did at least one one of these:
a) Scammed,
b) USD'ed,
c) Glitched, or
d) Got staff to illegally /create them items.

Zurkiba 08-16-2005 04:39 AM

Quote:

Originally Posted by Cheops
So then, either: the professional soldier should work towards being on more equal footing with the citizen, or he shouldn't be a professional soldier. In the same way there are GM powerplayers there are also RP powerplayers who believe they should be invulnerable or habe special privileges and rights because of their character's RP. Personally, I believe GM is much more objective than the patched and disjointed RP histories most people come up with, so to RP properly it should be based on something more tangible that actually makes use of the game engine---otherwise, why not just make a p&p GK game or something?

To me, the use of an "overpowered" item to kill someone in one swipe is just as bad as assuming that just because someone was given a certain rank they should be able to "wipe the floor with" another player.

But this has all been said before, we keep treading the same ground over and over and arguments seem to me more like cyclical time in a Gabriel GarcÃ*a Márquez novel than actual progress.

Are you suggesting that roleplaying should be selective? As in a person should not be able to roleplay what he/she wants --that is within reason--... but instead what their level dictates?

Brad 08-16-2005 04:44 AM

Quote:

Originally Posted by Luigi1
Yes, except you'll notice that most of the people with high stats either did at least one of these:
a) Scammed,
b) USD'ed,
c) Glitched, or
d) Got staff to illegally /create them items.


e) all of the above


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