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-   -   Bomy Island Staff Hiring (https://forums.graalonline.com/forums/showthread.php?t=60291)

konidias 07-31-2005 11:05 PM

Bomy Island Staff Hiring
 
I'm still unsure as to whether this belongs in the playerworld hiring forum or not. But since Stefan considers this a 2k1 project then I will post here for now.

Anyway, I'm currently looking for anyone who is willing to help with my Graal 2k1 revision project, titled "Bomy Island". This project is basically a revised 2k1, which means updated graphics/levels/sounds/ganis/etc. It will still remain a 2k1 "feel" however.

As of right now the server is online (private) and in development. If you would seriously like to help out, feel free to message me on AIM. My aim name is konidias. If you can't contact me via aim then use a forum PM. I would prefer that we can talk on aim though. Here is what I am expecting from each development field:

Levels/LAT: All of the old levels need revised to fit the new tileset. There are minor changes that need to be made to every level, which can seem boring but if you're up for the challenge of doing it then please apply. There will also be some new levels needed as well as some major changes to old levels. If you cannot make levels in a "simple" and "clean" style, or if you cannot adapt your style to fit what is needed, then please don't bother applying.

Graphics/GAT: New graphics are needed as well, and even though I will be doing the majority of graphics, I'm always open to extra help. You would mainly be working on sprites such as clothing or hats or other things (which I have templates for). You also might be doing revisions of old graphics to fit the new look. It is important that you have the ability to blend with the planned style and not just do your own thing.

Scripting/NAT: I need someone who knows how to script efficiently on clientside AND serverside. I would also prefer if you knew how to script in ganis as well.

Music/Sound: If you're capable of making nice sound effects (that aren't stolen off of websites or something) then I'm very interested in your work. The server is going to require quite a few new sounds. As far as music is concerned, it is not needed as much, though a few pieces of music might help for minigames or events or such.

RP Administration/Police: The server will need several people to watch over the kingdoms and enforce roleplaying rules when required. The RP admins are grouped with the Police and they will handle disputes and rulebreakers accordingly. For example, if the dispute is non-RP you can handle it like normal, but if the situation is RP in nature, you need to roleplay as the police officer and handle things that way. If you're interested in this job you need to tell me if you have any previous experience with anything similar to this.

Here is a small snapshot of the new tiles and new (unfinished) body.

http://img83.imageshack.us/img83/7457/bomyisland0wk.gif

Thanks for reading.

Curt1zzle 08-01-2005 02:29 AM

*Cheers* Go Konidias.

Is the staff position of fanboi open by chance? :o

GryffonDurime 08-01-2005 03:32 AM

Quote:

Originally Posted by konidias

RP Administration/Police: The server will need several people to watch over the kingdoms and enforce roleplaying rules when required. The RP admins are grouped with the Police and they will handle disputes and rulebreakers accordingly. For example, if the dispute is non-RP you can handle it like normal, but if the situation is RP in nature, you need to roleplay as the police officer and handle things that way. If you're interested in this job you need to tell me if you have any previous experience with anything similar to this.

I'm sorry, that just seems like an utterly stupid way of resolving RP conflicts; and by your definition you're still lacking staff other than yourself who moderate the setting and largescale events.

"Gather round, my children, an' I shall tell ye' a tale worth the telling: once upon a time, two great kings; one a shining example of chivalry, the other a beguiling warlord from the Southwestern desert, who met upon the field of battle, with their armies lusting for each other's blood. Then, a man in a squad car drove up, and asked them to see yon arcane Equestrian Liscence and Registration. After filing charges against the noble Lord Kantemuth, Lord Bizark made a rude gesture and asked that he "kindly come get his trash out of his side of the trailer...I mean Kingdom."

Zurkiba 08-01-2005 03:35 AM

Zing

konidias 08-01-2005 03:36 AM

Please don't turn this into an arguement. I'm simply looking for staff. I didn't ask for your opinion on anything.

edit: On a side note, your example is ridiculous. Why do you have to make it sound so outlandish? I didn't say anything about squad cars or trailers. Since when are you so knowledgeable with RP? Do you even know what roleplaying means? Apparently not. You seem to think of it as something that was created on Graal and that everything must follow rules and boundaries set by past servers.

GryffonDurime 08-01-2005 03:48 AM

Quote:

Originally Posted by konidias
Please don't turn this into an arguement. I'm simply looking for staff. I didn't ask for your opinion on anything.

edit: On a side note, your example is ridiculous. Why do you have to make it sound so outlandish? I didn't say anything about squad cars or trailers. Since when are you so knowledgeable with RP? Do you even know what roleplaying means? Apparently not. You seem to think of it as something that was created on Graal and that everything must follow rules and boundaries set by past servers.

I think that you're toting your server on being "New Graphics with the old feel" but you seem to be throwing out the hardwork of past Roleplayers on 2k1 as if they were so much garbage. You're throwing away something that was a very large part of 2k1 to a very large percent of it's population.

"I didn't ask for your opinions." You see now, I think it was VT that warned you about that. You go alieniating your clinetelé before they even have the chance to form an opinion based on your server's merits, the same thing you've been pleading with people not to do.

konidias 08-01-2005 04:01 AM

Quote:

Originally Posted by GryffonDurime
I think that you're toting your server on being "New Graphics with the old feel" but you seem to be throwing out the hardwork of past Roleplayers on 2k1 as if they were so much garbage. You're throwing away something that was a very large part of 2k1 to a very large percent of it's population.

"I didn't ask for your opinions." You see now, I think it was VT that warned you about that. You go alieniating your clinetelé before they even have the chance to form an opinion based on your server's merits, the same thing you've been pleading with people not to do.

I think you're getting the wrong idea then. I'm not throwing away roleplaying.

I didn't ask for YOUR opinion. You've made it clear that you're against my project so why do I care what you have to say? You're working on Lance's project and this isn't the place to give your opinion on my server. This is a thread I created to inform people of job positions available. If I said "and please give me your opinions on my server, thanks" then I could understand why you'd post. You've made it pretty clear that you aren't going to be my "clinetelé".

Roleplaying is exactly as the name suggests. You play a role. Every server on Graal is pretty much considered roleplaying. You have a character that you dress up and modify the appearance of... you play the role of that character. Even in a first person shooter, you're playing the role of whatever person you're controlling.

I believe you see "roleplaying" as some sort of thing you've pieced together from playing Graal. You can roleplay without speaking in medieval tongue. You can roleplay without kings. You can roleplay without involving politics. I've always hated Graal RP because one group of people molds it into some specific thing and that is just stupid.

My server HEAVILY involves roleplaying. I'm incorporating roleplaying aspects into nearly everything. The custom character system alone is leaps and bounds beyond the original system as far as roleplay is concerned. You can't just set your head and body at any given time anymore. You play the role of the character you build. The clothing you wear you had to obtain for yourself. The jobs you do depend on what you're most interested in. You even get a house to live in and change to your liking.

ALL OF THAT IS ROLEPLAYING. Just not in the form that you're familiar with, apparently. Even selling stuff in the market is a form of roleplay. You don't have to be like "good day sire!" to roleplay. Although I can see how speaking in a certain tongue would help immerse you better. It's not all there is to roleplaying. The npc king idea I have will not destroy roleplaying. In fact, I think it will encourage MORE people to roleplay. You have no real clue as to what I have in store for roleplaying. You just jump to conclusions and assume I'm not interested in RP at all.

GryffonDurime 08-01-2005 04:14 AM

Quote:

Originally Posted by konidias
I think you're getting the wrong idea then. I'm not throwing away roleplaying.

I didn't ask for YOUR opinion. You've made it clear that you're against my project so why do I care what you have to say? You're working on Lance's project and this isn't the place to give your opinion on my server. This is a thread I created to inform people of job positions available. If I said "and please give me your opinions on my server, thanks" then I could understand why you'd post. You've made it pretty clear that you aren't going to be my "clinetelé".

Roleplaying is exactly as the name suggests. You play a role. Every server on Graal is pretty much considered roleplaying. You have a character that you dress up and modify the appearance of... you play the role of that character. Even in a first person shooter, you're playing the role of whatever person you're controlling.

I believe you see "roleplaying" as some sort of thing you've pieced together from playing Graal. You can roleplay without speaking in medieval tongue. You can roleplay without kings. You can roleplay without involving politics. I've always hated Graal RP because one group of people molds it into some specific thing and that is just stupid.

My server HEAVILY involves roleplaying. I'm incorporating roleplaying aspects into nearly everything. The custom character system alone is leaps and bounds beyond the original system as far as roleplay is concerned. You can't just set your head and body at any given time anymore. You play the role of the character you build. The clothing you wear you had to obtain for yourself. The jobs you do depend on what you're most interested in. You even get a house to live in and change to your liking.

ALL OF THAT IS ROLEPLAYING. Just not in the form that you're familiar with, apparently. Even selling stuff in the market is a form of roleplay. You don't have to be like "good day sire!" to roleplay. Although I can see how speaking in a certain tongue would help immerse you better. It's not all there is to roleplaying. The npc king idea I have will not destroy roleplaying. In fact, I think it will encourage MORE people to roleplay. You have no real clue as to what I have in store for roleplaying. You just jump to conclusions and assume I'm not interested in RP at all.


Now you're the one who is making woefully inaccurate assumptions about MY roleplaying. Considering that I'm one of the people who's opposed using Yon Crappy Archaic English when it dosen't fit the setting of your character. As my own little anecdote pointed out, you could take any random piece of crap, phrase it in Olde English, and all you get is a less legible piece of crap.

As for Roleplaying; I disagree. There's a difference between Playing a Character and Roleplaying a Character, and I think anyone that's played a video game where you can change clothing and those who have acted as a character would (be it DnD, chat, LARP, Graal, etc) can tell you the intrinsic difference. "OMG I CAN CHANGE THE COLOR OF MY PANTS" is not Roleplaying. Feeling for your character as a secondary persona or a finely crafted story is.

And as for this being the place; I think this is EXACTLY the place. Let's talk about YOUR failure to comprehend words, shall we?

n. pl. fo·rums, also fo·ra (fôr, fr)

1.
1. The public square or marketplace of an ancient Roman city that was the assembly place for judicial activity and public business.
2. A public meeting place for open discussion.
3. A medium of open discussion or voicing of ideas, such as a newspaper or a radio or television program.

This isn't Bomy Island's private forum. This is 2k1's; and I won't begrudge that it should be here. But I won't just let you say that it's not the place of the general public in an open forum to address concerns with plans proposed.

konidias 08-01-2005 04:24 AM

Way to take the definition of something and twist it to accomodate your actions. Yes this is a forum but that does not mean that this is the place to post your opinion of my server. You might as well be posting it in some thread talking about another playerworld. Because you know what both threads have in common? Neither of them asked for your opinion.

If this forum is so open to people's opinions, I'd love for you to explain why we can't talk about other online rpgs, and why we can't talk negatively about graal here. Oh wait, I know why... because of RULES. I'm pretty sure there is a rule about taking threads off topic. In no way is your opinion about my server on topic with this thread. This thread is for me to let people know of job positions. That is all. Not a "anybody can post whatever the hell they want because this is a forum by definition" thread. :rolleyes:

GryffonDurime 08-01-2005 04:34 AM

Quote:

Originally Posted by konidias
Way to take the definition of something and twist it to accomodate your actions. Yes this is a forum but that does not mean that this is the place to post your opinion of my server. You might as well be posting it in some thread talking about another playerworld. Because you know what both threads have in common? Neither of them asked for your opinion.

If this forum is so open to people's opinions, I'd love for you to explain why we can't talk about other online rpgs, and why we can't talk negatively about graal here. Oh wait, I know why... because of RULES. I'm pretty sure there is a rule about taking threads off topic. In no way is your opinion about my server on topic with this thread. This thread is for me to let people know of job positions. That is all. Not a "anybody can post whatever the hell they want because this is a forum by definition" thread. :rolleyes:

Actually, I think off-topic is fine, because most of the time it's seen as a natural evolution of the topic. My original intent was to point out something I saw as a concern in your hiring positions. I believe you then degraded it into a "Whatever, you just don't understand RP" thing. Twisting words? You preach about not going Off-topic but you yourself led the topic down paths more esoteric and less germane.

I still believe your Roleplaying Facilitation positions are woefully inadaquate.

konidias 08-01-2005 04:44 AM

Why are you even concerned with my server in the first place?

GryffonDurime 08-01-2005 04:47 AM

Quote:

Originally Posted by konidias
Why are you even concerned with my server in the first place?

Keep your friends close and your enemies closer. I'm feeling ambivalent. Your server can ver easily be good; just as Lance's can.

Googi 08-01-2005 05:17 AM

Er, why is it called Bomy Island if there won't be playable Bomys?

Emily_Cruddas 08-01-2005 06:01 AM

I'm pretty sure there WILL be bomys because he has a new look for them like the one in his avatar, he's just making all new tilesets that look so much more advanced than the classic tiles, but the same idea is used, same with the bodies, they look alot more 3Dish to me and that's got my attention already.


As for RPing in the server i'm sure a new topic could be made for it, konidias is just looking for certain "RP enforcers" so his server does not wind up like GK with lots of powergamers or metagamers ruining an otherwise entertaining server.

Judge_S 08-01-2005 07:09 AM

Quote:

Originally Posted by Emily_Cruddas
I'm pretty sure there WILL be bomys because he has a new look for them like the one in his avatar

Notice Googi's wording. "Playable" Bomies. Just because Koni is making new graphics doesn't mean that they will be used for players. Those graphics can just be used for NPCs if he so desires.
And judging from Googi pointing out Koni wanting to remove playable Bomies on several occasions (See: Grwal: The Comic), I'd wager to say there is basis Googi's position -- Oh, and the fact that Koni said he didn't want playable Bomies.

Emily_Cruddas 08-01-2005 05:37 PM

Ok, i never looked at that post so i missed out on info there, and if the "playable" bomys are not added and you don't like it.....just don't play, problem solved! (you know you would play anyways, everyone does in the end) ;)

protagonist 08-01-2005 07:21 PM

I don't know how you plan to keep the 2k1 "feel", Koni, if you effectively force roleplaying. Forcing people who don't want to roleplay to roleplay, or demanding that they conform to some roleplaying standard, isn't an enticing prospect. If people are bad at roleplaying, they will probably be ridiculed into being better at it, or just not bother and go play the quests/jobs/minigames.

I think you're deviating too far from the 2k1 idea. The mechanics of the server are not and were not broken. Bring back the old HP and old bodies, update the graphics if you like, but don't change the core mechanics. Let the players decide when and how to roleplay. Put in the bomy<->human system, but make it difficult to change back and forth (players must pay a substantial fee, bring some items, and so on). People haven't been calling for 2k1 to be changed, they've been calling for it to be revived. Some adjustments are needed, but the server doesn't have to be rebuilt. If you change it too much people just won't stay. You won't have a base community of regulars which used to frequent the old 2k1, and with no base community, there will be nothing to keep people playing. Players value playercounts, and you'll need a solid, steady one to keep people playing.

Lance 08-01-2005 07:45 PM

Quote:

Originally Posted by protagonist
I don't know how you plan to keep the 2k1 "feel", Koni, if you effectively force roleplaying. Forcing people who don't want to roleplay to roleplay, or demanding that they conform to some roleplaying standard, isn't an enticing prospect. If people are bad at roleplaying, they will probably be ridiculed into being better at it, or just not bother and go play the quests/jobs/minigames.

I think you're deviating too far from the 2k1 idea. The mechanics of the server are not and were not broken. Bring back the old HP and old bodies, update the graphics if you like, but don't change the core mechanics. Let the players decide when and how to roleplay. Put in the bomy<->human system, but make it difficult to change back and forth (players must pay a substantial fee, bring some items, and so on). People haven't been calling for 2k1 to be changed, they've been calling for it to be revived. Some adjustments are needed, but the server doesn't have to be rebuilt. If you change it too much people just won't stay. You won't have a base community of regulars which used to frequent the old 2k1, and with no base community, there will be nothing to keep people playing. Players value playercounts, and you'll need a solid, steady one to keep people playing.

But changes can't be bad. Any change is good. Any progress is good. I know because VT said so. I'm so confused. :(

protagonist 08-01-2005 09:58 PM

Quote:

Originally Posted by Lance
But changes can't be bad. Any change is good. Any progress is good. I know because VT said so. I'm so confused. :(

No changes have been made yet. I'm simply trying to keep him from making degress.

I'm not telling him his server will be bad. I'm simply telling him that his version of 2k1 has some design issues he might want to consider. His server could be great, and the only reason it wouldn't be positive progress is because you, finally, are working on something. If his was the only alternative, it would still be "good". If I had a choice between playing no 2k1 or playing Koni-2k1, I would certainly play the Koni-2k1 and would consider it superior to yours.

Zurkiba 08-01-2005 10:10 PM

Quote:

Originally Posted by Lance
But changes can't be bad. Any change is good. Any progress is good. I know because VT said so. I'm so confused. :(

However, VT was also pushing for Graal 2001. Not a new server

konidias 08-01-2005 10:48 PM

Quote:

Originally Posted by protagonist
I don't know how you plan to keep the 2k1 "feel", Koni, if you effectively force roleplaying. Forcing people who don't want to roleplay to roleplay, or demanding that they conform to some roleplaying standard, isn't an enticing prospect. If people are bad at roleplaying, they will probably be ridiculed into being better at it, or just not bother and go play the quests/jobs/minigames.

I think you're deviating too far from the 2k1 idea. The mechanics of the server are not and were not broken. Bring back the old HP and old bodies, update the graphics if you like, but don't change the core mechanics. Let the players decide when and how to roleplay. Put in the bomy<->human system, but make it difficult to change back and forth (players must pay a substantial fee, bring some items, and so on). People haven't been calling for 2k1 to be changed, they've been calling for it to be revived. Some adjustments are needed, but the server doesn't have to be rebuilt. If you change it too much people just won't stay. You won't have a base community of regulars which used to frequent the old 2k1, and with no base community, there will be nothing to keep people playing. Players value playercounts, and you'll need a solid, steady one to keep people playing.

I think you misread something somewhere. I said I want to "encourage" roleplay. I think I've pointed out a dozen times now that I do not want to enforce roleplay. This is all just a bunch of misunderstandings and I refuse to sit here and argue with people who don't actually know what my server is going to be about. It's just wasting my time and getting people all worked up for no reason.

Also, as much as I value the old community, it is not my intention to please them in every way possible. I don't know why you would think this in the first place. The server will be fun (in my opinion) and should attract many people. Old community or not. I'm trying to make the server in a way that would attract new people, as well as interest the original players.

I'm not going to bow to each and every person's demands. If you don't like that, then you don't have to play. I don't want to see a bunch of people reply with "omgz u wont keep playerz if u dont listen 2 us!111". I think we will leave that up to everyone to decide after I release the server. I'm open to people's opinions (when I've asked for them), but I am not open to demands. I'm sorry if that disappoints you.

Stop worrying about something you aren't sure of anyway.

Correction 08-02-2005 06:57 PM

Please don't have human players hold swords like that... every server has players hold swords like that, and it's unnatural and goofy looking. >:O

Googi 08-02-2005 08:59 PM

Right, so why is it called Bomy Island if there are no playable Bomys?

konidias 08-02-2005 08:59 PM

Hmmm is it really that bad?

http://img77.imageshack.us/img77/1733/walking5dh.gif
(animation kind of got slowed down in my animation program)

If nobody likes it I won't add it, it's not a big deal to me. I just thought it would be neat to see the sword since every sword is an item now so people might want to show them off. Plus it was weird to swing a sword from nowhere, but I dunno... I was just experimenting. What does everyone else think? Should I just remove the sword? Is attaching the sword to the player changing the player too much?

konidias 08-02-2005 09:00 PM

Quote:

Originally Posted by Googi
Right, so why is it called Bomy Island if there are no playable Bomys?

Why ask stupid questions? There are still going to be bomies. The central focus of the server is on bomies. They are just not going to be playable.

Judge_S 08-02-2005 10:06 PM

Quote:

Originally Posted by konidias
Why ask stupid questions? There are still going to be bomies. The central focus of the server is on bomies. They are just not going to be playable.

Which takes away a lot from the core of what "Graal2001" is. That's just like getting rid of the Draisine and railroad tracks, or removing/"revamping" other core, key G2k1 aspects.
Bomies were what a large number of people subscribed for. They didn't subscribe to see some new whippy NPCs walk around and do the odd thing; they subscribed to play a new race -- something never previously accomplished on such a grand and fun scale.

Brad 08-02-2005 10:42 PM

Quote:

Originally Posted by Judge_S
Which takes away a lot from the core of what "Graal2001" is. That's just like getting rid of the Draisine and railroad tracks, or removing/"revamping" other core, key G2k1 aspects.
Bomies were what a large number of people subscribed for. They didn't subscribe to see some new whippy NPCs walk around and do the odd thing; they subscribed to play a new race -- something never previously accomplished on such a grand and fun scale.


i played to see manny walk around bomboria and arrest ppl

konidias 08-02-2005 11:21 PM

Quote:

Originally Posted by Judge_S
Which takes away a lot from the core of what "Graal2001" is. That's just like getting rid of the Draisine and railroad tracks, or removing/"revamping" other core, key G2k1 aspects.
Bomies were what a large number of people subscribed for. They didn't subscribe to see some new whippy NPCs walk around and do the odd thing; they subscribed to play a new race -- something never previously accomplished on such a grand and fun scale.

Maybe at first. But over time being a bomy player wasn't much fun. There were too many disadvantages. It was becoming increasingly difficult to balance the two races so that people would be happy on both sides. Can you PROVE that a LARGE number of people subscribed SOLELY because they could play as bomies?

With bomy pets you can ride them which allows you to move exactly like a bomy player would. It made little sense to have bomy players and bomy pets. One of them had to go. Bomy pets are far more popular than playing as a bomy, so that is why I picked that one over the other. I'm sure if you want to play as a bomy you can play Lance's server, but I do not have the time nor do I want to spend the time working on the bomy player stuff. I'm not even going to argue about it because it's just not happening. I'm not forcing you to play my server, and you're not forcing me to make it the way you want it.

Also Googi, I guess you're trying to be clever or witty by pointing out that the server is named bomy island and you can't play as a bomy, but you're just making yourself look like an ass. Pretty much every Zelda game includes Zelda in the title but do you play as Zelda? No.

Discharge 08-02-2005 11:53 PM

I want to apply for role-playing administrator. I've tried sending private messages to you Konidas but your inbox is full. I do not have any previous rule enforcement staff position.

Judge_S 08-03-2005 12:00 AM

Quote:

Originally Posted by konidias
But over time being a bomy player wasn't much fun.

I'll agree with you there, but that's not because the race lost its lustre, it was because humans had obvious advantages over Bomies, most notably in economic areas such as farming, or fishing when it was bugged.
Eventually, playing as a Bomy basically meant playing with a handicap -- not because Bomies were designed with one in mind, but because development had made them have one.
Quote:

Originally Posted by konidias
Can you PROVE that a LARGE number of people subscribed SOLELY because they could play as bomies?

You don't need to be a rocket scientist to acknowledge that Bomies were one of, if not the main draw to Graal2001. What did players get out of paying, for the first time ever, for a single server, that they didn't get on any other servers? Quests? No. Sparring? No. Cool NPCs? Not really. A completely new, separate, working, playable race? Yes. Heck, even the GraalOnline website had Bomies being the star attraction.
Quote:

Originally Posted by konidias
With bomy pets you can ride them which allows you to move exactly like a bomy player would. It made little sense to have bomy players and bomy pets.

Which can be considered one of the flaws. Being a human with a bomy pet eliminated most of the already few advantages that being a Bomy had. This is more of a balance issue.
Quote:

Originally Posted by konidias
Bomy pets are far more popular than playing as a bomy, so that is why I picked that one over the other.

You can't accurately compare a pet to a playable race. Pets were mindless, and were things. A playable race means there's a person behind the online image.
That being said, again, pets gave their owners (most often human) almost all the advantages being a Bomy had, thus eliminating the need or desire to be of the Bomy race. Again, this is a balance issue.
Quote:

Originally Posted by konidias
I'm sure if you want to play as a bomy you can play Lance's server

I'm not making this into a personal vendetta against you or your attempt at a Graal2001, so I would appreciate if you would not do the same.
Quote:

Originally Posted by konidias
I do not have the time nor do I want to spend the time working on the bomy player stuff.

Therefore, you're saying you will put effort and work on things that you want -- not the players. Granted, a developer cannot possibly encompass all of the players' wants, but I'm sure that most people, even if they weren't planning on being a Bomy, would still like to have others that are around.
Quote:

Originally Posted by konidias
I'm not forcing you to play my server

However, you are forcing those who do play your server to play it within the confines and boundaries that you, and only you, are setting for it, whether they like it or not.
Quote:

Originally Posted by konidias
...You're not forcing me to make it the way you want it.

Which is quite evident, seeing as I'm not the developer. I'm merely a would-be player, expressing his opinions on the matter, which you seem adamant in refusing to incorporate simply because you don't want to spend the time doing it.
Quote:

Originally Posted by konidias
Pretty much every Zelda game includes Zelda in the title but do you play as Zelda? No.

No, but you could never play as Zelda anyways. With Graal2001, you were able to play as Bomies; now you are not, and accordingly, one would hope the name "Bomy" would not show up in the title or subtitle of the server.

Googi 08-03-2005 12:10 AM

Quote:

Originally Posted by konidias
Pretty much every Zelda game includes Zelda in the title but do you play as Zelda? No.

Yeah, which is something people often make fun of.

konidias 08-03-2005 12:11 AM

Quote:

Originally Posted by Judge_S
You don't need to be a rocket scientist to acknowledge that Bomies were one of, if not the main draw to Graal2001. What did players get out of paying, for the first time ever, for a single server, that they didn't get on any other servers? Quests? No. Sparring? No. Cool NPCs? Not really. A completely new, separate, working, playable race? Yes. Heck, even the GraalOnline website had Bomies being the star attraction.

I didn't upgrade to play as a bomy. I upgraded because I wanted to play the newest server that Stefan was working on, which had an npc server to prevent hacking, and a more stable economy and the server just seemed more professional and new. I had no interest in playing as a bomy, however I was very interested in getting a bomy pet.

Quote:

Originally Posted by Judge_S
You can't accurately compare a pet to a playable race. Pets were mindless, and were things. A playable race means there's a person behind the online image.
That being said, again, pets gave their owners (most often human) almost all the advantages being a Bomy had, thus eliminating the need or desire to be of the Bomy race. Again, this is a balance issue.

Exactly. It made no sense that pets were mindless yet bomy players were intelligent. That would be like some people keeping monkeys as pets and some monkeys living as humans and having jobs and houses and families. It makes absolutely no sense. How exactly do you correct the balance issue? Take away some of the fun aspects of owning a bomy pet? Give bomy players even more abilities? Or hey, I know... remove bomy players. Balance issue solved.

Quote:

Originally Posted by Judge_S
Therefore, you're saying you will put effort and work on things that you want -- not the players. Granted, a developer cannot possibly encompass all of the players' wants, but I'm sure that most people, even if they weren't planning on being a Bomy, would still like to have others that are around.

If I feel that it's a waste of my time, and if I'm not going to have fun making it, then it will not be made. I don't know why that's such a hard concept to grasp. You guys aren't paying me to do this. I'm not under any obligation to make things that are requested. This is why so many playerworlds fail. Because the manager/development team become whipped dogs for the players.

Quote:

Originally Posted by Judge_S
However, you are forcing those who do play your server to play it within the confines and boundaries that you, and only you, are setting for it, whether they like it or not.

You can't please everybody. Every game is going to have boundaries. You either adapt to them as a player, or you don't play. It's pretty simple. Sure you can suggest something be done about it, but that doesn't necassarily mean something has to be done.

Quote:

Originally Posted by Judge_S
No, but you could never play as Zelda anyways. With Graal2001, you were able to play as Bomies; now you are not, and accordingly, one would hope the name "Bomy" would not show up in the title or subtitle of the server.

That's a silly reason to not be able to use the name Bomy in the server name. The server heavily focuses on bomies. Just not as players. I could see how you could question the name if I removed ALL aspects of bomies from the server, but just because I remove Bomy players doesn't mean the server has nothing to do with bomies.

Zulithe 08-03-2005 05:14 AM

hey konidias! I totally support the work you're doing to revive 2k1 (or, "Bomy Island," a much better name btw) Can't wait to try it out!

Brad 08-03-2005 06:06 AM

Quote:

Originally Posted by Zulithe
hey konidias! I totally support the work you're doing to revive 2k1 (or, "Bomy Island," a much better name btw) Can't wait to try it out!


what the hell.

Amagius 08-03-2005 07:33 AM

Quote:

Originally Posted by Zulithe
hey konidias! I totally support the work you're doing to revive 2k1 (or, "Bomy Island," a much better name btw) Can't wait to try it out!

Out of the AEther.

Correction 08-03-2005 05:25 PM

Quote:

Originally Posted by konidias
If nobody likes it I won't add it, it's not a big deal to me. I just thought it would be neat to see the sword since every sword is an item now so people might want to show them off. Plus it was weird to swing a sword from nowhere, but I dunno... I was just experimenting. What does everyone else think? Should I just remove the sword? Is attaching the sword to the player changing the player too much?

I just mean holding the sword at that angle. It's unnatural... nobody holds a sword like that when they're standing still. The running animation is fine, but find a different angle for the sword to be held at when the player is stationary.. anything besides straight up. ;p

And if you're going to add the swords like that then I suggest you reconsider my sheathing features I suggest in another thread. It would look odd for everybody standing around a market to have their swords drawn and battle-ready.

Also, I too believe there should be playable bomies... The diversity was nice. Plus, without them what am I going to have to pick on... :(

Googi 08-03-2005 05:41 PM

Quote:

Originally Posted by Brad
what the hell.

He applied for a job for sure.

protagonist 08-03-2005 07:02 PM

Quote:

Originally Posted by Judge_S
Which can be considered one of the flaws. Being a human with a bomy pet eliminated most of the already few advantages that being a Bomy had. This is more of a balance issue.

I agree with this. A good counterbalance would be to allow bomies to have human pets.

haunter 08-03-2005 07:27 PM

Quote:

Originally Posted by protagonist
I agree with this. A good counterbalance would be to allow bomies to have human pets.

There was an idea a loooooong time ago for Bomy Mechs or something... Basically it just gives the bomy arms and legs.

Edit: They were called BAES.

Waltz5 08-03-2005 07:39 PM

Quote:

Originally Posted by haunter
There was an idea a loooooong time ago for Bomy Mechs or something... Basically it just gives the bomy arms and legs.

BAES, or the Bomy Appendage Enhancement Suit/System.

Edit: Looks like you got that now.


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