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Mail script
would it be possible to make a script for players that would be like mail
ex. a player chats something like 'To (accountname)' then 'Your Rent is due' and could it be enhanced to take money |
That would be an execution of the NPC server.
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ok den
how about just something that records what the playersays then can be carried to a house or mailbox
(carrying is optional) |
heh
Im trying something like this, im making a personal recording machine where you can store up to 8 messages on it. its just too bad its glitched up and i can only record a message on the first slot =(
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rather easy
crate an array of strings that is twice the amount of messages you wish to hold. (1 for from line and one for message) have the array be saved to a mailbox npc whichs reads the strings from the array in a sign like form (say2 I think but it may be just say)
rather easy. Then to make sure that a message isn't erased set up the message saving code to check the array for the first null array string. I think that would work but not positive if Graal has a null checking thing. |
That could be good! :)
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Re: rather easy
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Whoa what a revolution! :)
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I'm a VBer
I really don't like the format of GraalScript it is too simplified, needs to have more functionality. I find the way that VB is setup easier to handle. IN VB you just do,
NPC Code: so much easier and a lot easier to understand than those darn |
vb
it has more functionality cause you can constrain a a variable to one type or another. I don't like how graalscript makes oyu use the icky symbols in the if statements
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Re: Re: rather easy
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warp ring
how dis sound?>>>say the city you want to go like west graal east babord and stuff like that thenuse the warp ring...kind of crappy idea but hell it might help
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LOL
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