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Scripting: Line Counter
Maybe a level editor and RC add-on which shows the line that you are currently in as you are scripting. Maybe in like a box on one of the sides or so.
Example: NPC Code: Also: Possibly an add-on where everything added (scripted) to/on NC is given a line count number on the side of it. Would be useful for reading errors given by the GS2 script compiler and would really just make things easier for servers that need to fix certain parts of scripts and they would be able to describe which part is needed fixing by giving the line count (example: Lines 20 through 26) to the NAT(s) of the server. |
that would only be useful if you script in that style. some people still do the whole
NPC Code: |
I don't think that '//#CLIENTSIDE' should count, but the idea is good.
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That is HORRIBLE styling. The longest script I've ever scripted is 204 lines long. If I scripted in that style for 204 lines, I'd go crazy. |
Would be better..
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The client TextEditor has a line # display on it.
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i like this idea, but they should do it like Microsoft Dev C++ with each line having a number on the side.
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http://rafb.net/paste/results/h7f4Ay64.html
Look to the left, thats what he means. Or here, my 1000 dollar program does it :P http://img139.echo.cx/img139/7335/msvc1cq.jpg |
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That sure as hell beat my 204 line script ;[ |
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That picture looks like the SDL example.
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You guessed that because of the letter SDL everywhere? :) |
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The picture. |
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