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So, erm...
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I havn't made a level in months, so be easy. ;)
Anyway, I tried my best to not use cliffs, as they seem to be the most popular 'space-taker-upper.' If that makes any sense, >_< Anyway, rate 1-10 and give critiques. Thanks. |
8 For an outside level, that is pretty nice, a little empty though. Could use a little something else to make it look more... yea
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I don't like the path.
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I don't neccesarily like the blue path to the house, I've never been a fan of those tiles used like that.
The house is kind of plain, no original concepts put into it. To the naked eye it looks like you used the 2-tile grass a bit too much, looks really cluttered in a few places. The dirt path is alright, though the dirt itself could use more styling to it rather than the one tile. AND YES, IM NOT THE ONLY ONE THAT USES THE JULES TILES :) :D :) Bonus for that ;) I don't really like the thing in the top corner all that much, seems kind of "space-filler" if you understand what I mean. Couple minor tile errors, nothing big. My rate: 6/10 (Good mood :)) |
6.5/10, I actually like this level :)
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Jule tiles are horrible, there is barely any room for customization.
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Ah duh because those tiles just suck O_o. He did use them pretty well here. I like the level and how he didnt have to make 1 giant cliff to fill it all in lol. Somthing new for my eyes =).
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I like it also. ^^
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Nice level, only things I dislike on there is the paths :)
About 7/10 :) Some advice When doing maps, make sure all the trees join up together for future references. |
I don't like the path either, you could work on the house and detail the sand in the top left better. As Sep said, it looks empty (grass detail wise) in some places and cluttered in other places, you should start to spread it out. Other than that, it looks nice...7/10 ^^
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Good job!
:) |
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