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map error x-x
Well, got bored and decided to make a map. Well, I get on to it and I find out there is a bug!
Check it out So, I make the map levels and then I generate a map: http://img75.echo.cx/img75/4269/wancronomap6qx.png That's the map, but there is a mistake! look to the right of the detailed level. It's black! now in level editor it isn't, looky: http://img75.echo.cx/img75/2781/graalskyld5af.png Here is the insides of the map.txt NPC Code:"","","","","" I can't see an error :o I'll edit the post if you respond with a solution; throttle :\ Edits Moonie: There isn't a tileset being used. I am using " addtiledef2 " but that shouldn't interfere. |
Looks like a tileset error to me
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This is how it looks in client map:
How come it isn't working on the bigmap? x_x http://img99.echo.cx/img99/2086/map8eu.png EDIT Stefan: How can I prevent it? |
May be there are different versions of the same map ?
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If I remember correctly, the bigmap.png image that Graal generates ends up with a diagonal line of blackness that starts from the upper left corner of the map and goes down to the right. I had this happen when I was trying to do something on Classic a while back. I never found a way to fix it.
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This has only happend on one of my maps, on the others they work fine. Stefan, got any suggestions? x_x |
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It isn't in my Graal folder, it's in a new one I made on desktop. I've also named the map something completely different to any other map I've made. All the levels are in the same place. I've made new folders for everything I've worked on and this is the first time it's done this. |
Don't make me keep spamming this topic ;)
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Hmm, I just tried to make a map offline, which made black squares diagonally from the top left all the way down to the bottom right of the world...I have tried several times.
But my levels dont look like yours, Wan, in the black areas...they are the correct levels, and they auto complete when I walk on them, but even if I walk through all the black squares, and let the map auto-fill, then try to make the map again it comes out the same.... :( |
My map is suppose to have black levels around it. So it may be a bug? STEFAN! :D
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Bling bling bump >_<
It's still not working. Well, come to think of it every .txt map does this. I've experimented on N-Pulse... |
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So this must mean it's a bug?
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Dead. *bump ^^ *
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