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Mortar Stats
I have added stats for the mortar, best is already more than 500 (it was already counted before but not displayed). The stats for LR Pulsar and Medic have been fixed too, they were exchanged before. Also the LR Pulsar got +1 hp, now 15 hp per bullet.
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the best stat of mortar is only higher then 500 because when u are killed by a mine, u are killed by mortar.............
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Yes fixed that now, although the existing kills cannot be modified so easily
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Stefan maybe you should make mortars a tad more realistic meaning when they blow fragments fly like a fragrment greneade and you get a open wound that needs to be patched by a Medic, and mortars do send fragments pretty damn far. I watched milatary channel lol it was Mailcall and the High Explosive episode it was pretty neat =o
Pros: More Use of Medic Realism More use of Heavy Infrantry Cons: It MIGHT lag on slower systems People may complain of lameness (Could be fixed by making mortar take 100% energy) |
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Well sure i guess that would work but would it cause open wound? If not its still cool cause it would sitll more realistic
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What I'm getting to is that everything is already un-realistic, why should we try to make things realistic when it's fun NOT being realistic? |
The fact that Zone is so futuristic is what makes it fun :).
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yah, this and Era are about the only servers that arent in the past, Im not sure about unholy nation cause I cant go there because I got banned for God hacking... What the **** is that anyway? Well anyway, yah, futuristic is what make this game fun cause the rest of them dont take place in the future(era takes place in the 90s or right now I guess)
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The great thing about zone is you dont have to worry about money or ammo.
Era doesn't take place in the 90's, they have ****in laser shootin guns and ****. :P The only time ive seen the mortar useful is at base 1 when its loaded with people. |
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