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axman36 03-13-2005 01:32 AM

a few things
 
I just want to add a few suggestions.

Ok, First thing, About proxomines, can you please get rid of the point that when your standing on it, you say You are standing on a friendly mine, Keep care, how about, if you walk over it, you say nothing? I try to tell people what to do, but the place is surrounded by proxomines and I have to rapidly press Up and enter.

Second, Can we have crawling mode, I know we can crawl and stuff, but I want to say something, and I end up being seen on the radar, how about you can hold A down to crawl, but in suit, there will be crawling mode, where your crawling until you wield a weapon or turn it off.

Third, Can we have hotkeys? I mean, when you press a button, you have the combination of weapons in S and D you want? Cause, I love being a defender, but I have to quickly switch weapons and the last minute, I have 3 favorite modes. 1, attack mode, where I have dual Dh18(or whatever) 2, Defend mode, Enhanced pulsar, 3, escape mode, Jetpack and Plasmasabre. It would be really helpful if I can quickly switch to these instead of quickly pressing Q and changing weapons.

falco10291029 03-13-2005 01:50 AM

I agree. I constantly want to switch from apripper and jetpack to shotgun and back.

Admins 03-13-2005 03:15 AM

The proxmines message should only appear if they player moves may be?
The crawling mode should "lock", like you press A and you stay laying on the ground ?
Hotkeys would destroy the purpose of the two weapon slots, it currently requires some strategy to use the right weapon combinations and prevent that some weapons are too powerful. If you could switch weapons more easier people will always switch between kv24, appirces, pipebombs and sword and so only use the advantages of the weapons and not needing to care about the disadvantages - right now you need to learn good fighting with sword so that people cannot easily shoot you from distance, or you need to manage to not being shot when using the chaingun, but if you could easily switch then people would always use the best weapon for the right distance and there would be less interesting 1 vs 1 fights and the best weapon switcher would win, not the best sparrer.

Gambet 03-13-2005 03:21 AM

Quote:

Originally Posted by Stefan
The proxmines message should only appear if they player moves may be?
The crawling mode should "lock", like you press A and you stay laying on the ground ?
Hotkeys would destroy the purpose of the two weapon slots, it currently requires some strategy to use the right weapon combinations and prevent that some weapons are too powerful. If you could switch weapons more easier people will always switch between kv24, appirces, pipebombs and sword and so only use the advantages of the weapons and not needing to care about the disadvantages - right now you need to learn good fighting with sword so that people cannot easily shoot you from distance, or you need to manage to not being shot when using the chaingun, but if you could easily switch then people would always use the best weapon for the right distance and there would be less interesting 1 vs 1 fights and the best weapon switcher would win, not the best sparrer.

-Instead of it saying that you are walking over a friendly mine, why not make it so that when you walk over a friendly mine, an icon shows over your head indicated that its from a fellow teammates, instead of using the players text. Would be more efficient and better for the players.

-Make it so that when you press, for example, a + shift you will go into crawling mode. While in crawling mode, you will crawl around everywhere without having to hold down a key. To get out of crawling mode, you press one of the action keys like "s" or "d".

-I see no need for hotkeys. Stefan already explained why.


Also, you need to make a sparring section on the server so people can 1 v 1 in peace. You wont get any exp and you wont get any cash, just something to do for fun to prove that you are better then someone else.

axman36 03-13-2005 05:47 AM

Its just that, I have to Run away everyime I get attacked when they have a better attack strategy, because, its like rock, paper, scissors, each one of my weapon strategies can beat another, like the escape one can defeat far rangers, defend one can defeat melee, and the attack defeats close rangers.

Kaimetsu 03-13-2005 05:52 AM

Quote:

Originally Posted by axman36
its like rock, paper, scissors

Which makes things more interesting.

axman36 03-13-2005 06:49 AM

note, escape is melee, defend is close range, and attack is far range.


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