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Download/GetFile
Either
1) At logon, compare the files in \Graal2001\maps with the files in the /levels/maps, download the newest ones as necessary. or 2) Add command getfile imgname; (which would download the file) and condition gotfile(imgname) (which would check to see if you've downloaded the file and it's more current than the one on the server) Then programmers could freeze players until the graphics for the boss NPC loads. |
Yo
that would be cool.. And midi - download support would be nice also
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Well, you can simulate the map thingy kinda. In like, the main level for your world (ie. unstick me level), add this code:
if (playerenters) { setimg myworldmap.gif,0,0,2,2; setmap myworldmap.gif,myworldmap.txt,64,64; } The player would automatically download the latest map addition from the server, then set their map as it. =P |
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