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Listing Client Strings
Is there any way to get a list of the client strings a player has, using the new engine (preferrably a clientside method)? I've tried using getflagkeys, but it doesn't seem to work for me.
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I think it's now this:
getstringkeys(str) - returns object |
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Thank you very much :) |
Yes the functions expecting old strings as input needed to be renamed for the new "" strings
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