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Movement in the new Graal version
I've found that people seem to move differently than in the older clients. They don't seem to finish the ganis all the way. Not to mention, now the spin tech doesn't work which has screwed up my spar.
Why is it like that now? Why is everyone moving smoother, and not with the "Graal movements" and if it's "Nothing really" then change it back. x_x |
Maybe he is doing it on purpose so everyone will rescript their movement and attack systems.
>_< |
How about a serverop to disable\enable the new movement?
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We are talking about the default movement which is built into the client
I dont think you understand |
The co-ordinates are more accurate now, and the location data is sent more often than it was in the old client, so anyone using the new client would appear to move more fluently.
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I like it, people dont lag all over the place...skipping and stuff
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I think it's fun.
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I luv u allz lollercopter
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Precision movement does look strange, but it also looks nicer.
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The movement has not been changed, the position is just sent more often. Once the old clients are disabled we can also turn on higher precision (will be enabled for players and npcs).
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Yes, it doesn't look to be more "precise" from the previous version, per se, but it seems to be smoother-ish.
Although it doesn't get rid of the annoyance of people with 14kbps dial-up modems with their teleporting and all. Oh well, there's still 2006. |
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