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Graal2: Transparency not working
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Does anyone know why I am getting this problem? It appears to be somewhat of a transparency problem, but that is impossible considering part of it is transparent and part of it isn't. I have no problem with this on Graal3, but unfortunately Graal3 is not as functional as graal2.... please help. :frown:
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Try to update your video border If you didnt, install this |
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Set your Color settings to 16-bit while playing Graal. For some reason they don't support 32-bit with ATI cards.
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I have no problem with 32 bit on my ATI, but appearently some driver versions are bugged or so (incompatibilities with older DirectX versions), will need to check it
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Well, It said it lagged so I should turn off lights... So I turned off lights and restarted graal, and surprisingly the pooie colors went away and it looked normal, however I was not able to see lights after that. I am going to try to turn lights on and use 16 bit instead of 32bit with my ATI card and see if that works.
[edit] I turned lights on and switched to 16bit.. It worked, but it was uncomfortably laggy.. So I decided to switch back to 32bit and turn lights off, even though I like lights.... a lot. But I prefer non-laggy, so now people know how to correct this problem in 2 ways I guess. ^^ thanks |
I had that problem with my ATI card =( Don't have that issue on my linux in the same manor I don't believe, will need to check into it after I install the newest ATI driver to try to fix the lag issue.
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It must be a problem with your coding or something Stefan...
And what card do you have? |
I've had problems like that in the past, was nothing wrong with technical stuff. I just deleted tiledefs from graal2001/levels/tiledefs/ and restarted client, worked fine.
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^_^;; I just dont use Direct3D lights O_o;;
Totaly a bummer, because I have ATI :( and 16 bit smells like cracker >:) Id rather go with out lighting effects. much less laggy. |
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