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A Great Menu GUI Method
While many people won't agree with me, I found a nice way of making menus for Graal.
The menu is extremely flexible if set up right. Although there are a few aspects I could polish. DISCLAIMER: It's late, I'm tired, don't feel like making everything 100% clear, I'll unfog later. It also might a little buggy, but this has worked before. NPC Code: It's messy, simple, and probably not very ideal, but im tired, and it works for me, so blegh. Go knock yourselves out. I would post the more complete version, but I'm not sure if the guys on Atrius would be mad or not. |
i donno what to think of this one, dont get me wrong its a cute little menu if you just wanna throw something on there without getting to complex its ok , but maybe its just my personaly opinion cause my qmenu is huge haha , then again my qmenu has never been done before though either =D
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I just mad eone yesterday, very low quality but it's custom :D. basically its a bunch of polygons and text, and the weapon images. And you have to press a next and back button to get to each one (or you can say a number to go to that weapon). I will make a better one later but it suits the purpose for now.
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Bleh...
I have no image. You hold down q, the menu appears. Like GK. You have drag-and-drop. Can't figure out how to place the dropped item well :( |
have it so once you drop an item get the current num of items in the qmenu and use the same equation that u used to space out the items , but add the value that returned when you droped the item in the equation of the item spacing.
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I don't know about you, But Jenn made like a gui thing on era, It looked amazing and the code was all in the editor, It was set out perfectly :O
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I made a really cool GUI for Atrius.
A nice Party system too. The GUI control is pretty much what I posted there. With some custom displays on each menu, and a forced x/y position (defined in button strings) Also. I had a cool little refresh system. Every 1-2 seconds, it would request a minipacket from the NPCServer (requesting a DB NPC) and would send/recieve information based on everyones stats in your party. So active updating of player stats in your party (shown in bottom left of screen, yet no one is in my party in that screen) |
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Jagen, now that I think back, it was once every 5 seconds.
And with a general graal max of around 100 players, it wouldnt be THAT bad. Plus it doesnt ping if your not in a party. |
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