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changeimgvis, wraptext2 and shoot problems
changeimgvis:
I can only go up to layer 20! :( I was making an npc (I do not want to release the details on it) that requires a whole bunch of layers (must have them). I heard that layers go up to 200 but I got to 20 it it just didn't show it. Can this be upped or something? wraptext2: I can't seem to get the delimiters to work :/ Not a big deal but maybe someone can shead some light on this? shoot: when doing if (actionprojectile) in the control npc, the #p(0) and #p(1) and always slightly off (and not a constant number, always random). I tried actionsprojectile and actionprojectile2 and neither get called. (I am trying to make it so that you can throw an item and when it lands it will create a npc in its landing spot) I have searched the forums for all three of these problems and have not found any anwsers. Thanks for all the help you can give me :) |
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Thanks! |
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I tried that and it does not work
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Even if it does work, I still have text and images that has to be displayed on top of some of the polys and below other polys... I don't think those work with z...
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I know that e.e but will they do the same thing as the polys would (in the case of showing one above another
EDIT: I DID say that I am going layer 4 and above... I tried doing that with showimg2, showtext2 and showpoly2 and it did not work at all... (keeping everything at layer 4) The z does nothing when on the panel layer (layer 4) |
(Won't let me edit my message)
I also testing this without using laer 4 and above by using it all on same layer and with different z's and I found that polys will always show above the text and imgs if on same layer no matter what the z is (I need some polys over some text and under other text) |
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