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Weapon Exceeding 28k in size
Our server has a very complex GUI which is now getting into the 24k+ range. and I was told that the max size for a weapon script is 28K. if and when we hit that limit is there a way we can have an override by an Admin to allow a larger filesize? Its something that really cant be split up into 2 separate npc's.
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Load pieces of the weapon script from classes.
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I still don't see how exceeding the filesize limit should ever be a problem :\
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you havent seen our GUI.
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Regardless of the visual complexity of your GUI, you should easily just beable to hack extra script on by joining classes to it, which is what dlang said, and I assume Dach was hinting at.
If it 'really' is a problem, then make all your variables one letter long, and remove all tabbing/spacing... but then again, I shouldn;t really incourage such malpractice. |
Obviously if it is this big, it most likely contains many systems. All that needs to be done is the various systems split.
i.e. Some servers use -System to do a GUI, level system, HP system, and combat system. You would make -GUI, -Lvl System, -HP System, -Combat System. |
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yeah we cut off as much as possible. i gues joining classes to it is our best option
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I think your system is kind of slow, anyways. No offense meant. =\
It would probably help to chop it up into smaller scripts that run at once rather than one giant one. |
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From looking at your menu system (which I do like), it is very possible to split it up into the major menus and just trigger the submenus from the main one. |
Ah yes, theres always optimisation/refination, but I was assuming that they had already tried to reduce the script size as much as possible. I'd do what zach suggested with the seperate submenu's, although i havn't seen th gui so cannot fairly comment. Whatever you try, lets hope it works :)
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Offtopic: I really need to get a new account -.-, I hate being called dlang
-Inverness |
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I bet if I had the time and enthusiasm I could make something MUCH less than 28k that would be just as good. I bet the high file size is due to lack of taking the time to make it more flexible. |
well you play many other online games full screen. this will be one of them. there is alot of data that will need to be displayed. you can just hide the gui by pressing u as well.
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I would suggest not adding the stuff to it until you have those systems done. I.E. you have menus for spells weapons party's and more, yet for none of those have i seen a way to get/use it!
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LoL if you have 1 weapon exceeding 28k theres something seriously wrong , a weapon should never be that big.
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I still dont see why GUI even matters..
The regular graal gui works fine. |
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Try using the regular gui for say, Era or GK. It's like swords in halo. :rolleyes: |
well zenkou has nothing that the regular gui cant cover (except for the hp/mp, which u cant lose yet neway so it doesnt matter)
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And I already went over this... Read my signiture. Quote:
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#1- scripters don't put down other scripters. that's just the way things go you'd have to be very immature and dimwitted to do so, you should be shunned from the name scripter. #2- I didn’t know how to script, that’s why I made almost every single NPC on that server and what did you do... make a staff NPC that seems to be your pride and joy? -_- oh please spare your breath; I am very intimidated that you made a staff npc and I didn’t. BTW I don’t hate anyone; I disliked your arrogance and your unwillingness to do any real work we needed. |
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NO NO NO!! im saying they should use default gui with replaced heart area and then integrate new stuff as it becomes available. Once you make a party system readd the party part, same with everything else! |
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How do you work it then? it lets me do nothing ni that part of the menu
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/joinparty name /leaveparty |
Ok got ya ill try that sometime if i feel like it XD
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A post like that is just asking to get yelled at. |
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It's all part of proportions... |
regular GUI? ok to put it into perspective, thats like trying to use a nes controller to play steel battalion
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Wait, you are saying i shouldn;t be doing that? crap!
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