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Rate my... Wall!
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Haven't designed a level for a year, thought I would jump on the 'make with
what you got to make it look like something else' wagon I could've done shadows with addtiledef2 but I didn't want to go overboard with a concept. |
Umm...nice try but too funky.
The left and right edge tiles of the pillars don't stack well at all. The very top part of the gate entrance piece looks good. On Saeyn's Ever Changing Scale of Creativity and Overall Good-Looking-Ness: 6/10 |
Very original wall, I kind of like it but it's very choppy. Hmm, Keep expirmenting with the tiles, maybe you'll get a tile errore free one. And that wall looks good because it's bulky and not all thin.
Walls are rated 5/10 fix the errors (choppyness) to get a 7/10 :) |
All in all its just a..nother brick in the wall..
6/10 |
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5/10.
Not to bad, could add a bit more plants/paths in the grass so it doesnt look plain. |
7/10
I like it. The Tree/house/thing in the back though. x_x |
Looks Ugly.
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The wall's good. 8/10 Rest sucks. Too damn straight. 4/10 |
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Just kidding =) |
That kicks ass, Mafukie :)
Well, the wall does. The house is bleh! 8.5/10 on the wall. |
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yeah I know the rest is bleh, I didn't finish the rest.
If you guys wanna try and improve the wall heres the level |
looks odd =/
the tree house.. is flying kinda o.o (with 1 tile or so) wth. i think its looks like its flying anyways... hum.. the wall is ok i guess. but when you move around the tiles like that so are you destroying the coloring and the shadows so will look it odd. |
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