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Post New Ideas for the NPC Server
Post some ideas here for Stefan so he can get some ideas for improving the NPC Server.
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NPC Code: Let NPCs edit players accounts when they are offline. |
NPC Code: Shows the position and image of an NPC on the bigmap. Good for server-side horses, etc. |
NPC Code: Add a new listing in the playerlist that is called NPCs, and all of these showplayerlistcharater name's would show up here. Players should be able to PM them, and they should be able to PM players. The NPCs listing in the playerlist should only show if there ARE showplayerlistcharacters active on the server. |
NPC Code: The code that showplayerlistcharacters use to PM players. |
NPC Code: The message code for PMs that a showplayerlistcharacter gets from players. |
NPC Code: The message code for the player that just PMed a showplayerlistcharacter's account name. |
Then I only get one post added to my account, that's no fun :D.
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we need a command like...a lens command thing...like lens refraction and stuff....
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not for npcs server but this was mentioned before
Roatating an image with a command like rotate degrees; |
bah who cares...*kicks NPC Servers...* what i mean is like image distortion and such...then you could make cool dream sequences and nice magic effects
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NEW!!NPC!!
Is there a possible way to make pets, not bomys, for a non p2p server??? if ya got any answers email me at [email protected]
Thanx |
-Posted by Jadis
Messages codes can only be 2 characters -> #a Anyway.. Here is what I would like *realizes he does not know server-side scripting well at all. ok bye Stefan use Er1c's ideas now! |
Re: NEW!!NPC!!
-Posted by Jadis
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Is it just not supported on the NPC Server? |
-Posted by Jadis
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with (getlevel(levelname)) Would allow you to let an NPC do things to another level while not being in that level.
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rotate npc #; allows you to turn the npc up down left right, or anyway you want.
setpixle #x#; Made for to resize graphics. if (created) { this script; timeout=.05; } if (timeout) [start] script2 { this script; } script2 is like for npcs that you want to change the script cause the first script you enter in their might effect the second are something. interact npcname; if (weaponsenabled) {disableweapon;} if (weaponsdisabled) {enableweapons;} That can be helpfull. ^ if (created) { zoomin #; timeout=.5; repeat; } zoomin = to zoom in. repeat = to repeat the script. Also the graal level editing should be on a base scall of 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1 instead of just 0.5, 1 this is made for to place gifs, npcs better instead of scripting them x = #; y = #; |
IcePick:
A) Shorten your signature B) You can do everything except rotating (which was ALREADY suggested) pretty EASILY using basic scripting. (Well, that resize thing might take me a bit to script, but it's still not that hard....just omit rows of pixels) |
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