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-   -   Kingdom Economics (https://forums.graalonline.com/forums/showthread.php?t=53589)

GoZelda 07-05-2004 08:06 PM

Kingdom Economics
 
Well, to me it would be easy to add a sort of economy system for the kingdoms. It would work like this:

1) the King/Queen of a kingdom decides in what the kingdom should invest. This can be multiple objects, only one or none at all, depending on the avalaible resources. This would be the basic options (for platinum/gold/silver coins)
- hire worker [requires: 1 housing, 1 food/day] {costs: 1000 platinums coins or 5/day}
- search for natural resource {costs: 200 platinum coins (always succesful unless there are no more resources available) }
- science funding {costs: 100 platinum coins for a time span of 4 days. Every added 100 platinum coins makes it 1 day less ( so 400 platinum coins = 1 day) }

2) -hire worker-
The kingdom now has a new 'resource'; a worker. This worker can do the following:
<first level buildings>
- build mine [requires: mineral source, wood] (provides minerals and stone)
- plant and cut forest [requires: fertile ground/forest]
- build farm [requires: wood] (provides +4 to housing)
<second level buildings>
- ore refinery [requires: Ore refining, wood, stone] (refines ores)
- build lumbermill [requires: Craftmanship, wood, iron] (makes boards out of logs)
- build blacksmith [requires: an ore refinery, wood, iron, stone] (produces items like weapons and shield, makes new research options possible)

3) -science funding-
Advances the building options of kingdoms; now it will be possible to make more buildings. Can also improve worker efficiency, reduce costs, etc.
<first level research options>
- improved digging tools [requires: atleast two mines] - doubles mine production
- Masonry [requires: atleast two farms]
- Ore refining [requires: atleast two mines, min. 50 ores received]
- Craftmanship [requires: 4 forests planted, min. 20 logs received]
<second level research options>
- Windmill (+2 housing for every farm)
- advanced shield production [requires: blacksmith] (adds a armour+1 bonus to every shield produced in the blacksmith)
- advanced axe production [requires: blacksmith] (adds a dam+1 bonus to every sword produced in the blacksmith)

4) -Building productions-
<Blacksmith>
-<first level>-
Axe [requires: iron, board]
Simple Shield [requires: board]
-<second level>-
All previously mentioned;
Steel Sword [requires: iron]
Buckler [requires: iron, boards]

5) -additional hirings-
blacksmith

Ofcourse a lot more levels etc. can be added. If the staff plans to add this, contact me and I'd be pleased to help with it =)

screen_name 07-05-2004 10:23 PM

Adds a RTS feel :D Not bad I suppose

Salli 07-06-2004 01:55 AM

reminds me of age of empire O_o lol

Crono 07-06-2004 02:20 AM

Finally, an excellent idea!

Monkeyboy_McGee 07-06-2004 02:24 AM

Quote:

Originally Posted by Gerami
Finally, an excellent idea!


Pity it'll get paid hardly any attention, and nothing done about it, just like all the other brilliant kingdom-related ideas. I'm not bothered though, i will wait for either my gold account to run out (~80 days left) or for them to straighten out the unbalance and the bugs and reset the server.

MasterNuke 07-06-2004 03:34 AM

Unless you somehow blow up all existing buildings on kingdom islands, this would not have a point to it at all. It sounds way too much like a RTS where the King has to do decide EVERYTHING. Plus the way the playermass works... it will get all screwed up somehow... Everything you make HAS to be foolproof... Maybe it would work out with that kingdom mode idea I sputtered out a while back... and it would make people less reluctant to build things if you didn't make them "Workers"... better off the King giving and taking work rights.

I'm pretty sure kingdoms is never getting reset... it's just going to be pushed off the desk and a finished copy will be put in.

Anyway... the RPG feel, and the RTS thing you're talking about should just get blown up or something... I miss the way Graal used to be

Crono 07-06-2004 03:13 PM

On second thought..half the players on GK are *****s or just plain retards. The other half that are normal are low leveled :(


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