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-   -   About the UnholyNation disconnecting (https://forums.graalonline.com/forums/showthread.php?t=53452)

Spark910 06-29-2004 01:20 AM

About the UnholyNation disconnecting
 
It's all sorted now, NPC Server problems with an NPC that was taking the server in a loop, or something (PS can reply and say what), and we needed to restart and disconnect it alot, which is hard with players in the way, so you all got booted.

But all is well now ^^
Edit:

Quote:

PS: The issue was so simple.
PS: There were 3 minor errors that wouldn't have screwed the server, but you know you can do /* and */ for comments right?
PS: well he did /* but instead of */ he accidentally typed /* again, which comments a ****load of lines and crashed it x.x

Projectshifter 06-29-2004 01:44 AM

/* and */ refer to quotes, rather than doing // for a single line, you can do /* to start it, and then go to the last line you want to comment and add */ to end it, and all in between is commented out.
The problem was that it was actually typed /* again instead of */ to close it. Basically, it pretended the last 1/2 of the script clientsided did not exist, and sent it into a mad loop.
What we did to fix it was move it into dev, and start disconnecting all the players. sleepwhennoplayers=true was added into serveroptions, hoping that NPC Server would boot up properly if no players were on to use the NPCs. It worked after trying for a few minutes, and first chance it kicked on, I removed the coding from the faulty NPC, saved it and we were once again operational. I fixed the faulty script and reuploaded it in working condition, and UN is working again. Enjoy.
-Projectshifter

Crono 06-29-2004 02:11 AM

Now how many people on the forums actually PLAY UN?

Luigi203 06-29-2004 02:51 AM

ProjectShifter owned it once again.

matt8891 06-29-2004 06:22 AM

Never knew something so small could do that much damage...

sage_scooby 06-29-2004 07:34 AM

Quote:

Originally Posted by Gerami
Now how many people on the forums actually PLAY UN?


so true so true.....

Spark910 06-29-2004 10:37 AM

Message put across, i'll close this ;)


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