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black_skys32 06-22-2004 12:46 AM

Classic dev
 
Hey everyone Lone here im an LAT for classic dev and we are getting ready to make the big switch in which giving the Adventure server its long awaited Npc server update. Right now im looking for some criticisim and ideas of what you would like to see added or changed all comments can be directed to me or master storm.
My email: [email protected]

haunter 06-22-2004 01:20 AM

*looks for things to critisize*

zs0 06-22-2004 01:33 AM

Why do you need an NPC Server??

Bring on the lag..

matt8891 06-22-2004 02:12 AM

Quote:

Originally Posted by zs0
Why do you need an NPC Server??

Bring on the lag..

The NPC-Server is what makes NPC's work. It also does not cause that much lag.You can also reduce lag in a level by not using so many NPC's(which will make the loading of NPC's faster since theres not alot to load) and use more tiles.

-Ramirez- 06-22-2004 02:44 AM

Quote:

Originally Posted by zs0
Why do you need an NPC Server??

Graal 3.1 will REQUIRE an NPC Server, that's why. At least that's what Stefan told me a while ago. (I'm pretty sure it was him... lmao, my memory sucks.)


Quote:

Originally Posted by haunter
*looks for things to critisize*

Haha, you'll probably find plenty.

Unpredlctable 06-22-2004 04:53 AM

Hmm...
black_skys32...
Is that Lone? Lone's an LAT for Classic Dev.? News to me :rolleyes:

Matman58 06-22-2004 04:19 PM

I don't care I just hope Graal Classic is less laggy

black_skys32 06-22-2004 05:14 PM

yes graal will be less laggy and trust me i know there is plenty to complain about im just waiting to see if someone says something

Malinko 06-22-2004 05:20 PM

Whoa, when did this happen? I was on there like a few mins. ago O_o?!

Malinko 06-22-2004 05:22 PM

To add to my note, the dev server isn't even done, only levels are O_o.

-Ramirez- 06-22-2004 06:03 PM

Quote:

Originally Posted by black_skys32
yes graal will be less laggy

That depends on your perspective. In terms of actual bandwidth usage, yes, there is less for the client to upload, possibly less to download, but not much. In terms of actual gameplay... get ready for a big increase in usage delay on a lot of old NPCs, as quite a few require something to be done serverside. If you guys know what you're doing, you'll script them to have the least amount of delay possible when the NPCs are used. Even then, a lot of them are going to be more delayed than they are now, as everything can simply be done clientside and be sent to the server, which sends it to everyone else.

Tyhm 06-22-2004 08:48 PM

The difficulty comes in trusting the client to do the calculations. If the client lies and the server repeats it, there's problems; the server has to at least make sure the client's answers are reasonable.

-Ramirez- 06-22-2004 08:54 PM

Quote:

Originally Posted by Tyhm
The difficulty comes in trusting the client to do the calculations. If the client lies and the server repeats it, there's problems; the server has to at least make sure the client's answers are reasonable.

I'm referring mainly to the delays involved with triggeractions. Without an NPC Server, there's no need for the triggers, as you can simply perform whatever you need clientside and it'll be sent to the other players automatically. This allows for the person using it to see it working instantly, but everyone else will have a delay. With the NPC Server... NOBODY gets the "instant" version. :(

Tyhm 06-22-2004 10:13 PM

Unless you do everything with one NPC and a lot of showimgs; a puppetmaster and a lot of puppets. The trouble is the NPCSize Limit. :-P

-Ramirez- 06-22-2004 11:10 PM

Quote:

Originally Posted by Tyhm
The trouble is the NPCSize Limit

Classes can help that. :P I've personally never exceeded this limit yet.

zs0 06-22-2004 11:16 PM

NPCs work without the NPC Server on Classic.

But thanks, whoever said that they needed NPC Server for Graal 3.1

-Ramirez- 06-22-2004 11:23 PM

Quote:

Originally Posted by zs0
NPCs work without the NPC Server on Classic.

How would you happen to know this?

zs0 06-22-2004 11:29 PM

Quote:

Originally Posted by -Ramirez-
How would you happen to know this?

Because I have LOTS of NPCs that work on Classic?

I dunno

-Ramirez- 06-22-2004 11:30 PM

Quote:

Originally Posted by zs0
Because I have LOTS of NPCs that work on Classic?

Wow, that made sense. You obviously don't know the difference between 3.0 and 3.1, or perhaps even 2.2 and 3.1, which would make you even more of an idiot.

zs0 06-22-2004 11:34 PM

Probably because I haven't gotten a lot of details on them? Hm.

And no, that doesn't make me an idiot. Classic doesn't have an NPC Server yet, and the NPCs on there work, am I correct? I'm not saying they will work on 3.1, so shutup, thanks.

-Ramirez- 06-22-2004 11:42 PM

Quote:

Originally Posted by zs0
Probably because I haven't gotten a lot of details on them? Hm.

And no, that doesn't make me an idiot. Classic doesn't have an NPC Server yet, and the NPCs on there work, am I correct? I'm not saying they will work on 3.1, so shutup, thanks.

Ok... I think there's been a misunderstanding here, I hope anyway. You said:
Quote:

Originally Posted by zs0
NPCs work without the NPC Server on Classic.

But thanks, whoever said that they needed NPC Server for Graal 3.1

When I first read that, it immediately seemed to me like you were being a smartass. That's probably not what you intended it to be, was it? If not, I apologize.

For clarification... yes, of course NPCs work on Classic with Graal 2.22, and 3.03 (which doesn't implement the new scripting engine and all of the other things that 3.1 will bring). Stefan (again, I'm pretty sure it was him...) told me that 3.1 will require an NPC Server for any server it connects to, meaning Classic must have one for anyone to use 3.1 on it.

zs0 06-22-2004 11:49 PM

I was saying that Classic, now, doesn't need an NPC Server and the NPC's worked, I didn't realize that 3.1 needed an NPC Server because I was never told that. And I was thanking whoever said that because I didn't know, and now I do.

-Ramirez- 06-23-2004 12:00 AM

Quote:

Originally Posted by zs0
And I was thanking whoever said that because I didn't know, and now I do.

So, once again, it's a misinterpretation on my part. :/

zs0 06-23-2004 12:06 AM

Quote:

Originally Posted by -Ramirez-
So, once again, it's a misinterpretation on my part. :/

Lmao, I'm never a smart ass unless I've got a legit reason to be :o

Malinko 06-23-2004 03:23 AM

Whoever said the conversion is done, they are insane, scripts are 0% done and the levels aren't even 100%. They are crazy O_o.

-Ramirez- 06-23-2004 03:35 AM

Quote:

Originally Posted by Malinko
They are crazy O_o.

Hahaha, that's the same thing I think too. Oh well, it'll just make Stefan more willing to release 3.1, so that's good. :P


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