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Critical gmap problem (offline)
I'm not sure what it is, and I've made many threads pertaining to this problem before, but I can only load so many gmaps at a time. I believe Graal is being rather picky about file names. Such as that my main overworld is doragonkoden.gmap. I'd like to have other places and prefix them with dk_, but Graal refuses to load those. Why? In order for me to get my underground gmap working I had to remove the dk_ prefix so now its just caves.gmap. Its probably a stupid guess, but perhaps Graal does not like loading two gmaps that begin with the same letter? This also applies to the available start area I have online. It too would be prefixed with dk_, instead its just startarea.
Sometimes I can't even load other gmaps without first generating one with the dungeongen, loading it into terraingen, and then copy&paste what I want into the new gmap (through notepad) to get it to work. Its very frustrating :/ I want to be able to make new gmaps on the fly and have them running in Graal just as quick. It makes it difficult to provide a decent sample map for those wanting to try their hand at working on my playerworld |
Several gmaps on Graal2001 begin with 'g2k1' and on Graal2002 with 'g2k2'.
Perhaps your problem is the _ in the gmap name? Remove it, and see if it works. |
Quote:
~Edit~ Now the tileset will not get set. I do addtiledef dk_3dterrain.png,dkworldev_,5; and it seems to get ignored :/ Pics1.png doesn't look good on a terrain gmap :x NPC Code: I marked it in red, to show that its there, but Graal won't set it :/ |
hmm.. well.. when tilesets mess up with me..
i do the removetiledefs; script, then put everything back in.. why not just do a copy/paste thing? |
Is the tileset indexed?
if so it should work, normally on tilesets i do this if(created){ addtiledef bla bla; removetiledefs; } (offline no clientside needed), close graal and it should work.. :p |
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