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gmap...again
Hello. I got a db-npc on a gmap at x 0 and y 0. The problem is that only the 2x2 levels from it can see it... Is there a way to make it affect the whole gmap?
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I dun think so. I'm pretty sure npcs only load from that far away on a gmap (lag issues).
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I really want this script to affect the whole gmap...I guess i'll just have to make 4 scripts for the same thing... (I got a 4x4 gmap..)
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Have it warp to different parts of the gmap then run the thing agian (put it into a function)
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Quote:
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What is the script doing? Can it not be a weapon.
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Oh well...Thats too late now...:P
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