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A useful kingdom right
Can one of the staff members make it to where the ability to open and close the shipyard gates is a right granted by the Kingdom's leader
It could help track down and prevent those who randomly leave gates open |
Sounds like a sexy idea! It'd be useful for the pirates, with their captain/crew system.
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That would actually be nice, it would eliminate alot of troubles that all the Kingdoms seem to be having with people leaving the Gates open. Nice suggestion Dehitay....
Kerith Steele |
It's a good idea I think, maybe there should be a right for shipyard gate controle, and one that allows a player to give out that right - so an admiral or captain can give trusted members of his crew(s) said ability, without having to wait/bother another high-ranked member, and doesn't have to be given higher rights by itself.
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I always thought we could...
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How can there be a shipyard-right if everyone in a kingdom can open/close the gates? °°
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Would be cool, yeah. Also will make bribing harder.
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How about, the doors close automatically within 120 seconds? That would prevent us from having to go off to the kingdom from main to 'get the door' for someone who needs in and prevents dumb forgetful leaving of em open.
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currently, anybody that needs in and is in the kingdom, can just get in
otherwise, they would only need somebody to get the door if they're in another kingdom in which case, I don't think there's any good reason for them to be in our shipyard We really need a way of assigning who can open and close that door though and it really shouldn't be that hard to script I think just add a piece of code that test for the value of a rank |
Padren's idea sounds good, and a lot easier.
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add both ideas
both are incredibly simple to code but the 120 seconds will be another one of those minute things that adds to the lag of kingdoms >=P |
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