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-   -   Graal v3: x coordinate bug (https://forums.graalonline.com/forums/showthread.php?t=51673)

jake13jake 03-14-2004 03:32 AM

Fix This Bug!!!!!!!!!!!!!!!!
 
Listen, there is a very bad/dangerous/abusable bug in Graal Version 3. With version 3, when you reconnect, your X coords are moved left, not necessarily too much, but enough to get you over a single wall tile... With F8, you can easily reconnect many times over a short span of time, being able to get into many areas where you're not supposed to be.

Ex: Let's say that you were in the final spar room at the monthly spar on classic. A GC (Classic's version of ET) lays tickets for the winner on the sparring platform. Someone could use the reconnect bug... only needing to use it twice to take maybe half of those tickets.

That problem would be fixable, but still not safe. What sickens me is that I've posted about this bug more than once before and have recieved no response. That's why thread's subject's in caps and the thread is in the main forum.

Loriel 03-14-2004 04:23 AM

Someone please delete this pitifully uninformatively named thread.

zell12 03-14-2004 08:15 AM

He just wants to say that in Version 3 when you reconnect your x coordinate is changed a small amount to the negative side.

MrGannondorf 03-14-2004 06:10 PM

hehe, kinda ironic that Loriel wants it deleted...

Loriel 03-14-2004 06:49 PM

...
1) Not really. Merely the post-comma digits get cut off. Was that not the case with 2.x already?
2) There have been enough other bugs that allow such thin walls to be crossed.
3) I know of several known-to-Stefan but unfixed possibilities to walk over arbitrary walls.


Am I the only one that cares about the name of this thread? It tells nothing. Ah, that was fixed.

jake13jake 03-14-2004 11:01 PM

Quote:

Originally posted by Loriel
...
2) There have been enough other bugs that allow such thin walls to be crossed.

... You don't get the point, though. Many people understand that there are bugs that allow players to cross over thin walls. In this sense, most people tile a level so that the walls are at least two tiles thick. With this bug you could cross over more than just thin walls. You could cross over ANY SIZED WALL.

The reason for the thread name, the caps, and the forum location of the thread was because nobody has been listening to me. I've posted about this twice before, but at least this time I got some replies.

Loriel 03-15-2004 01:26 AM

Quote:

Originally posted by jake13jake
You could cross over ANY SIZED WALL.
Only if your server uses a bad onwall check, such as the default one.
Also: I know other ways to achieve that.

jake13jake 03-15-2004 02:06 AM

Quote:

Originally posted by Loriel

Only if your server uses a bad onwall check, such as the default one.
Also: I know other ways to achieve that.

Classic does the default wall check apparently.


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