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Server Option List
As posted by Stefan:
startlevel=default starting level startx=x position of the player in the starting level starty=y position of the player in the starting level protectedweapons=weapons that cannot be deleted by the player jaillevels=level names comma separated unstickmelevel=level where the player will be put when doing "unstick me" unstickmex=x position of the player in the unstick-me-level unstickmey=y position of the player in the unstick-me-level noexplosions=true/false setbodyallowed=true/false setheadallowed=true/false setbomyallowed=true/false setswordallowed=true/false setshieldallowed=true/false mindeathgralats=number maxdeathgralats=number normaladminscanchangegralats=true/false staffguilds=guilds will appear in the upper part of the player list when starting with one of these names b u s h i t e ms=true/false baddyitems=true/false healswords=true/false respawntime=seconds until bushes re-appear horselifetime=seconds until horses disappear baddyrespawntime=seconds until baddies re-appear dontaddserverflags=true/false bigmap=maptext,mapimage,defaultx,defaulty minimap=maptext,mapimage,defaultx,defaulty warptoforall=true/false warptoforlowadmins=true/false (level 1 global admins) ghostmodeenabled=true/false ghostmodefornotstaff=true/false playerlisticons=icons for the status of the player - a file plisticonNAME.png must be provided profilevars=described in newfeatures2002.txt startap=players start with that ap limitfreeplayers2=disables adding of bombs, arrows, explosions for trial accounts apsystem=true/false globalguilds=true/false aptime0=seconds it takes until going up 1 ap point when being under 20 ap (default 30 seconds) aptime1=ap increment when being under 40 ap (default 90 seconds) aptime2=ap increment when being under 60 ap (default 300 seconds) aptime3=ap increment when being under 80 ap (default 600 seconds) aptime4=ap increment when being under 100 ap (default 1200 seconds) heartlimit=number swordlimit=number putnpcenabled=true/false enabletranslations=true/false translatedlanguages=Deutsch etc. serverlanguage=English by default sleepwhennoplayers=true/false newtilesets=true/false newtilesetlevels=level names comma separated staff=account names comma separated gmaps=gmap levels comma separated (without .gmap) weaponorder=weapon names comma separated, will be sent first npcrights=true/false dontchangekills=true/false nickname=nick of npcserver (without the (Server)) Are there any other new server options out there? |
Probably :p
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scriptstyle=spaces=2,padding=oper,brackets=attach
for use with /style command It is reformatting the script to look nicer. Please test it before using, sometimes triggeractions can be messed up because it divides weapon names like Day-Night in Day - Night. You can change the style options in the server options: Spaces gives the number of spaces to put in front of each line (indenting). Padding says where to put spaces in between: 'oper' will put spaces behind commands like 'if' and before and after operands like '+' and '==', 'paren' will put spaces in [] and (), 'all' will do both. Brackets says if it should break lines before and after { and } ('break'), or if it should actually attach it to the previous 'if' or 'for' command ('attach'). Use 'linux' as option if you want to break declarations (array declarations like a = {1,23}) but want to attach brackets after commands. |
I will add my guide I made about playerworlds in sections into different posts on the forums for you all soon, including the serveroptions one.
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