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My server reviews for today:
Unholy Nation:
Tiling: There is some intricate tiling in some places, but a whole bunch of tile errors. Also, they have a large habit of using pre-defined objects... NPC's: There are NPC's? Where? I never saw a single showcharacter NPC anywhere. The only NPC I saw were the warp rings at the center of each town. Content: LOTS of content missing. (I.E: House insides, signs, etc.). Baddies: They managed to keep me on my toes as I exited the village. They were very well placed, and there were always a couple baddies shooting at me. Good job in this section, guys. Plotline: NONE that I can see. None at all. Fun: Well, there wasn't much to do, other than wander around. Since it's still getting content added, I will give it some slack, for now. Overall: A 5 rating. Not bad, but needs some work. Teir'Dal: I will review it once I get my special account subscription working. More reviews as new servers are added. |
*ahem*
My review of Unholy nations. I love this server mostly because of the players. however the server err..........let me put it this way I said "pimp" and got a level 3 shield! |
I feel really stupid but what are tile errors? I dont mean in general I wanna know specifically :confused:
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O.o
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Oh ok I got it. Thanks. One more question. When Geovanie reviewed my PW babylon, he said it had improperly linked levels. I can only guess what that means. I know it doesnt mean like a hotel linking to a cave because over 200 people tried the server out and i went around with them and I have checked all over. Could you tell me what he means by that???
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He meant some links didn't work or some links went to weird positions. If, for example, you go through a door and you come out near the door in the other level but a bit off (say, 1.5 tiles) that's a poor link.
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Yeah. To get all links to be good links, they always have to have .5 added on to them. I only recently found that out:D But I'm redoing all my links like that.
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Adding 0.5
lol I found that out after 15 minutes of level editing :D
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Haha.
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I just move a showcharacter around, and when he's where i want him to be i just record the x&y
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