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Wildcards in /updatelevel
I'd personally like to see wildcards allowed in the /updatelevel command.
Then rather having to do: /updatelevel blah.nw /updatelevel blah1.nw /updatelevel blah2.nw etc.. you could just do /updatelevel blah*.nw Would be handy, especially when updating npcs in a class that are in many levels. |
Re: Wildcards in /updatelevel
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I seem to recall doing exactly that in RC.
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I always thought there was a wildcard for updatelevel...
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/updatelevel seems to let you "update" ANY string you give it. While it may say "Person updated level(s) level*.nw", it doesn't actually do it... at least not in my tests on Classic and Classic Dev.
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I tried /updatelevel exotic cheese "xManiamaNx updated level(s) of exotic cheese" of course, there is no such level so it couldn't update it. |
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