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Showimg serverside
So what's up with this? I didn't notice it ever happening before...
I thought showimg's with an index of 200 or less, were supposed to show serverside... But, they aren't? No matter what I do, I can't get a showimg under index 200 to show serverside. (for all players) If I try showimg serverside, nothing shows up. If I try showimg clientside, it shows up for the client, but not everyone else. What's up? |
I've had problems showing an animated GIF serverside. I don't know why, maybe try to turn it into MNG if it's a GIF?
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I didnt think showimg worked serverside, although i have heard that only pngs work serverside with showimg.
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Re: Showimg serverside
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Re: Re: Showimg serverside
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edit: nope, don't think it has to do with being .png... still isn't working. |
That's strange, I've always gotten showimg to work serverside with non-animated files...Test with block.png and see if the same thing happens.
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I too have been confused by showimg's and how exactly they are shown either serverside or just clientside or clientside to all viewing (Such as ganis).
I would like how they are shown in all cases to be better verified because it is a little confusing and showimg / showtext are important factors in gameplay. Showimg 200- and 200+ with a serverside npc Showimg 200- and 200+ with a clientside npc Showimg 200- and 200+ with a clientnpc inside of a gani shown by the player and shown by the npc Could someone more close to the situation explain who see's what in everyone sees with each of these conditions? Im pretty sure with a few but I thought I'd show most of the conditions anyways. Thanks :) |
I allways thought 200- would show for everyone to, I'm pretty sure it is 200-..
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Twusk knows how it goes. We had problem showing gif images serverside with showimg. When converted to PNG they work fine.
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.gif images don't work at all for me when I use it with setimg or showimg. When I search for the files in RC I get the problem file not found even if it is there in the folder.
As for images I know that 200+ shows only for the current player clientside and 199- shows for all players. Serverside I don't know. You'll just have to test them. I do know that showimg does work serverside. |
Clientside scripts with a showimg below 200 is shown to all players. As for a showimg on the server, I doubt that's be able to work all too well. I haven't tested it, however I wouldn't think it would be the most effective solution none-the-less.
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On the contrary serverside showimg does work, although showtext doesnt work for some reason. =\ I think its just the buggy npcserver...wait until tomorrow and see if it works xD
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Okay, I've tested it all out, and here is my results:
I made an npc on a level, and made a showimg with an index under 200, serverside. This shows up for everyone. This is the only way it shows up, you can't do it clientside, you can't use an index over 200. Next, the image had to be a png. I don't know why, but gif wasn't working, but when I turned it into png, it worked. Finally, and most importantly. The image x,y can only be a solid value, or a half. Like 1, 1.5, 2, 2.5, 3, 3.5, 4... and so on. You can't do a serverside showimg with an x position of 1.3. It will set the image to the closest rounded off position. (1 or 1.5) So you can't really have precise x,y display. So to sum it up, you can use showimg serverside, if you follow the below guidelines: 1. the image is png 2. the showimg is serverside (not under //#CLIENTSIDE part) 3. the image index is under 200 However there is one exception. I believe that you can use showimg under 200 clientside, if it's inside a weapon. I'm pretty sure of it, but somebody correct me if I'm mistaken. |
.PNG don't work for me, only .GIF do :p
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