![]() |
A few questions...
Is there a way to set the default tileset on a server? as in, not having to addtiledef/addtiledef2 every level, and just addtiledef any levels that needed a different one than that? Also, is there a way to change sprites.png and whatever else?
I'm asking this, because i've decided to make my server classic-ish using the old graal tiles and stuff, I'm not sure if they are illegal or not, still wondering that too. I plan on using baddies aswell ;). At first i had some 3d terrain, new bodies, spells, rp stuff, skills, and all that, but that just didnt feel like graal, the old graal stuff does o.0 |
Re: A few questions...
Quote:
Quote:
Quote:
|
Re: Re: A few questions...
Quote:
|
I thought addtieldef* was to be circumvented.
|
Why?
|
Re: A few questions...
Quote:
Basically you can just use an empty string for your tiledefs because they are local to your playerworld anyway. |
Eh, these are the answers I thought I would get, heh, it's no problem, was just curious as to if there were ways, I have a few ideas to make it a little easier on myself now, thanks for the help. ;)
|
just use addtiledef in the main system npc.
i.e. The npc that every player has. |
All times are GMT +2. The time now is 09:56 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.