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-   -   Pets (https://forums.graalonline.com/forums/showthread.php?t=49867)

Damix2 12-24-2003 02:48 AM

Pets
 
This has most likely been suggested before but I haven't seen it implemented yet so...

The only pet with a real use is the horse, well mayeb all the pets should give a bonus for raising them

I was thinging something like
Horse-> speed(we know)
Monkey-> sustenance+ (They make bananas?)
Yoda-> wisdom or int+ (yoda is very intelligent mind you)
Squirll-> charme? (couldn't think of really anything good, but they are cute so maybe people will like you better if you have one)


any way if you have better ideas please post

GTXOO 12-24-2003 06:40 AM

People would just get them all to get all the bonuses...

I really think a limit to 1 or 2 Pet's should be made.

--
Other pet ideas should be

Not being able to steal someone's pet.

Leveling Up Pets...?

Stefan said long ago, they would be able to help in battle.

k?

thesaiyan 12-24-2003 05:49 PM

Quote:

Originally posted by Zethar
................/´¯/)
............../¯../ /
............/..../ /
....../´¯/'...'/´¯¯.`·¸
..../'/.../..../.....:^.¨¯\ @ U DAMIX
...\.................'...../
.....'\'...\....... /...../
.......\'............../

Thats uncalled for a-hole.

Damix, your suggestions are pretty cool but I doubt they will actually be added or even considered.

Satrek2000 12-25-2003 01:00 AM

Quote:

Originally posted by thesaiyan
Thats uncalled for a-hole.
No need to climb down to his level, is there?

Anyway, I like the duggestion in general, but I think there should be different abilities, more realistic, and not altering your personal abilities. Say, have a choupa detect whether a lord is close, say in 3 screens distance, like a dog can sniff prey; an ape could harvest fruits growing on potential trees - it has been suggested that there are plants which take hours or days to mature; I can't think of anything for Yodas and Squirrels right now, but it's late anyway.

axman36 12-26-2003 03:03 AM

Re: Pets
 
Quote:

Originally posted by Damix2
This has most likely been suggested before but I haven't seen it implemented yet so...

The only pet with a real use is the horse, well mayeb all the pets should give a bonus for raising them

I was thinging something like
Horse-> speed(we know)
Monkey-> sustenance+ (They make bananas?)
Yoda-> wisdom or int+ (yoda is very intelligent mind you)
Squirll-> charme? (couldn't think of really anything good, but they are cute so maybe people will like you better if you have one)


any way if you have better ideas please post

and what do the pet with spikes(they aren't squirrels, there are 4 caves with pets, squirrels are up north of the mine,)

GTXOO 12-26-2003 03:10 AM

What are you talking about...

axman36 12-26-2003 04:03 AM

there are 5 pets, what are the things with spikes called, and also how do I get animals to hold things?

Satrek2000 12-26-2003 06:16 PM

There are squirrels, choupas, yodas, monkeys and horses. No spikes. Also, pets can't hold things. The only useful thing is that you can ride horses. Monkeys will climb up on palm trees for fun.

axman36 12-26-2003 08:10 PM

so www.graalonline.com lied?(they said pets can)

Salli 12-27-2003 08:51 AM

:confused: Where does it say a pet can hold things? All I read is that monkeys will climb palm trees.

Satrek2000 12-27-2003 09:56 PM

I can't remember such a news either, except for some rumors about saddle bags being added - which weren't. Same with forts and flying pets.

axman36 12-31-2003 12:01 AM

go to animals and pets at http://www.graalonline.com/about/kingdoms-feat.php ok

axman36 01-11-2004 06:54 AM

so how do you get pets to hold stuff, all the npc server says is shes the server all the npcs are mostly controlled by her:\

Satrek2000 01-11-2004 12:22 PM

Believe me, the correct answer is "Not at all". I have at least one of every kind of pet, and I never flound a way, nor heard anything remotely like it from anyone.

axman36 01-11-2004 07:24 PM

so none of us know, then I guess the features did lie


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