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NPC Server = bugged?
1) No head/icon appears next to it on the playerlist (except sometimes a scrambled set of pixels...)
2) if (actionserverside){ setplayerprop #c,Test; } //#CLIENTSIDE if (mousedown){ triggeraction playerx,playery,serverside,WEAPONNAME,; } Wont work.. 3) I have heard other people tell me about problems concerning other commands Can anyone inform me if there is a problem that you guys know about? It has gone on for about 2 days... |
if (mousedown){
triggeraction playerx,playery,serverside,WEAPONNAME,; } I believe that mousedown needs to be in a timeout. Not positive though. The triggeraction should be triggeraction 0,0,serverside,Weaponname,; Haven't personally seen the head/icon bug myself. I have seeen one bug though on Maloria. Atleast 3 times during the weekend whenever a person with NC signed off RC, the NPC-Server disconnected too. |
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*edit* I've just disconnected my npc server twice (first time It didn't work), (2nd time) it works now, that is extremely odd... but it works now... that's all I care about, still no head/icon though... |
Re: NPC Server = bugged?
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mousedown does NOT work in a timeout, because it's an event. Try to restart the npc server with the control panel. |
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Yeah, the NPC Server head is scrambled for me aswell, it's either scrambled or sometimes it changes to a gray playerhead
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It can bet set either way. |
have to trigger at 0,0
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