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Adjustable tileset window
In the level editor would it be possible to add one of those little sliding things to the spot where the editor window meets the tileset window? You know, one that lets you adjust the proportion of each window... With one of those double sided arrows... @_@ <-->
Look in the Screenshot, I hope someone understands what I mean. (outlined in RED ) This would help because often I have the tiles I need to use right in the editor window, and that tilesetwindow is taking away valuable space. |
Gonna be scripted, man. You'll be able to edit it however the heck you want.
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Then you can get somebody else to script it for you :-p
When the new default editor is scripted, there'll probably be all sorts of new features etc. Stefan won't be the only one who can script updates anymore :) |
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Of course, unless the .nw format changes sometime soon, you'll still be able to produce levels with the old client. |
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All I said was that you probably won't need to be online to work on levels. Quote:
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Perhaps I am blind... I see no benifit in doing this... Can you? |
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And there are alternatives. It could be checked over by Stefan and then made official, for example. |
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And if he's just going to make someone's 3rdparty software official in the end, why not just cut out the part in the GO editor that requires online-ness? |
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If there will be no offline mode anymore, then it would be wise for people to save the .pack file that's downloaded now on 2.21 so that they can still edit levels offline when 3.1 is released. That is, assuming the .nw format stays the same, as you (Kaimetsu) mentioned.
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