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Graal 3.0 use directx 9?
I was wondering if you could please setup graal 3.0 (The new fixed one) when its out and finshed so that it uses direct x 9. I might not have problems then. It says it is supposta use direct x 7.
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I'm using DirectX 9.0b, and 3.0 doesn't give me any problems. :(
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Re: Graal 3.0 use directx 9?
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Re: Re: Graal 3.0 use directx 9?
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DirectX v9.0b is riddled with problems. I actually had to downgrade back to v8 so I could play certain games.
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Uhh.... As far as I was aware, Graal 3.0 uses OpenGL, not DirectX.
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It has options for both.
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Officially: You need to reformat, because DirectX is linked in with the system so much, removing it will cause a catastrophe.
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dx is a feature only on windows so v3 had to be coded around that problem (unlike previous versions) C has more support for openGL anyway ;) |
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http://www.dxbuster.de/index_e.html |
It is silly how puny things like that could make a reformat neccessary. Just nuke and reinstall Windows, with older DX, and it should work fine.
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I would of thought a better version of dx would be better? :confused:
But oh well, I don't understand it, I just use opengl, much faster. |
Where do you download v3.0?
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ON KAZAA WHERE ELSE?!?! ;) |
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the newer DXs would be better for if (IIIIFFFFF) graal 3d comes out... i THINK that he's makin that or something...
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For example, "Incredible Machines" was designed for Windows 3.1. It doesn't work well at all with Windows XP. Why? Because it was disigned to work under Windows 3.1. Therefore, it could be concluded that the latest DirectX wouldn't necessarily be the best for this situation. |
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I too hear that DX9 doesn't work well with some games. My only guess would be that they implemented something differently, or used some bad code. It's not really a matter of compatibility. |
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Win 3.1 and windows xp were not made to be backwords compatible. They are completely different incarnations actually. |
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Obviously something has been done differently. If I implied no backward capabilities, then I'm sorry. I was merely trying to show something along the lines of as things get newer, they will become less and less workable with the finer points of older things. Sure they'll be able to handle the basics of an outdated file, but not necessarily the finest details, as the file was originally designed to use. |
I think you mean like certain commands and functions are depreceated, they stop making updates to them and replace them with newer functions. But it should run just as well without any problems because of the way DX was made. Everything that was in the original is in the most recent. It's called backwards compatible, most problems occur outside of DX like hardware drivers and such. Anyway, ramble ramble... blah! good day..
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