Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   NPC Scripting (https://forums.graalonline.com/forums/forumdisplay.php?f=8)
-   -   my offline playcenter thing (https://forums.graalonline.com/forums/showthread.php?t=48475)

Dach 10-07-2003 05:22 PM

my offline playcenter thing
 
1 Attachment(s)
Here, use this for your own enjoyment as I have, or so

GoZelda 10-07-2003 07:07 PM

Some things don't work ? :confused:

Dach 10-07-2003 09:35 PM

1 Attachment(s)
Quote:

Originally posted by GoZelda
Some things don't work ? :confused:
due to lack of ganis/images/files etc,
I forgot how much crap I have for all of this...

osrs 10-07-2003 09:52 PM

Nice.

marcoR 10-07-2003 10:24 PM

I like your bows :cool:

a1tjm 10-07-2003 11:36 PM

Kewl
 
Kewl scipts I qish i could script as good as you can

TribulationStaff 10-08-2003 01:01 AM

Interesting.

Certainly a good start.

First off, a few critiques. I find the dash npc rather interesting. I am fairly certain you can not weaponfire a -weapon.

Secondly, with the mouse system. It might be a good idea to throw in a way to disable the movement of npcs. Suppose you had a door blocking off a prize. All a player would have to do is move the door with the mouse. That is, of course, assuming one were to use the antiquated system of links when setlevel is so much more secure. Still. Also, if you drag one of the torches, you will notice teh strange phenomenon of a flame floating in midair.

Other than that, you are on your way. I'd suggest trying to create some new things next, rather than duplicating what has already been made.

marcoR 10-08-2003 01:53 AM

Handy advice o_o

Dach 10-08-2003 07:31 AM

Quote:

Originally posted by TribulationStaff

Secondly, with the mouse system. It might be a good idea to throw in a way to disable the movement of npcs. Suppose you had a door blocking off a prize. All a player would have to do is move the door with the mouse.

yeah, but I just made that to give myself godlike powers offline, I have no intent of using most of that online, if I ever do anything online that is...

I don't really like that dash anyhow, I have a better one somewhere

GoZelda 10-08-2003 03:20 PM

Quote:

Originally posted by TribulationStaff
First off, a few critiques. I find the dash npc rather interesting. I am fairly certain you can not weaponfire a -weapon.
I think you can with callweapon...

Dach 10-08-2003 10:47 PM

Quote:

Originally posted by GoZelda

I think you can with callweapon...

yeah but;
Quote:

if (created&&!isweapon) {
toweapons -dash;
destroy;
}
if (weaponfired) {
I had pasted it into that level and started converting it into this system but I got sidetracked and left the dash whith the other system

hehe, I forgot about that untill Gilt pointed it out

Idrox0 10-22-2003 03:22 AM

Yes, a LOT of things don't work, and frankly, it seems some of the scripts are comepletely useless... and I found that you can move baddies, did you mean to have that happen, or is it a bug? Either way, it does not work very well. And where do you use the baseball images? I skimmed(not searched) most of the scripts and actually found that alot of them used different graphics than the ones you gave us. Another thing, when I go back to Classic body graphics, the hair from g2k2 graphics stays. To sum it up, I simply saw many, many flaws.

Python523 10-22-2003 03:28 AM

Quote:

Originally posted by Idrox0
Yes, a LOT of things don't work, and frankly, it seems some of the scripts are comepletely useless... and I found that you can move baddies, did you mean to have that happen, or is it a bug? Either way, it does not work very well. And where do you use the baseball images? I skimmed(not searched) most of the scripts and actually found that alot of them used different graphics than the ones you gave us. Another thing, when I go back to Classic body graphics, the hair from g2k2 graphics stays. To sum it up, I simply saw many, many flaws.
Dead threads should stay dead... read the date on the post before yours


All times are GMT +2. The time now is 06:28 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.