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-   -   things worth improving (https://forums.graalonline.com/forums/showthread.php?t=48461)

Satrek2000 10-07-2003 12:11 AM

things worth improving
 
1. Iguanodons vs. T-rexes: Iguanodons regenerate their health a lot faster, making them harder to kill - even though they inhabit lv2 maps, while the the easier rexes can be found in lv3 maps.
2. Demons and Cyclops: while I don't see any fitting way to avoid demons dieing from the cyclops' spells, they should be resistent against their own, because it isn't a pleasant sight to see one of these fellows killing themselves (i.e. standing arround a corner, casting spells which set of att the wall, thus hitting them.)
3. Storage: while this may not be as urgent, I think there should be larger containers other than lores, for storage purpose, maybe using the large barrels which can be found in houses as decoration. Just an idea. Also, bookslevles are way too small, they should be larger and only accept books and scrolls...

poop3131 10-07-2003 05:15 AM

i agree with the rex iguanadon thing iguanadons should also give about 3x as much ex. and i think demons and cyclops should hit each other this gives some not very fast people a strategy


thank u and goodnight :)

--Chris-- 10-07-2003 05:34 AM

I just wanna see bloody items be droppable on house tables for decoration so I could display my trophies, cards etc in a tidy manner :(

Satrek2000 10-07-2003 08:37 AM

Quote:

Originally posted by poop3131
and i think demons and cyclops should hit each other this gives some not very fast people a strategy
On the contraty - I've been doing a few lv4-maps yesterday, anf of those demons and cyclops I found, at least 25% either commited suicide or was killed by a spell cast by another...

GoZelda 10-09-2003 01:09 PM

Quote:

Originally posted by --Chris--
I just wanna see bloody items be droppable on house tables for decoration so I could display my trophies, cards etc in a tidy manner :(
I'd rather see myself with overall 30 stats :)

You're right, it must be possible to put stuff on a table, and to much makes the tables go CRACK.

Satrek2000 10-09-2003 02:25 PM

There are containers which display their content, why not make the same as tables, or vases, or baskets?

Butz 10-09-2003 04:00 PM

Just make normal tables like the trade tables, except without the selling aspect. Same as with the trade tables, only the owner of the house can pick up the item. Anyone else touches it and nothing happens, (unless you want to display some sort of "Nonononono! Stealing is wrong mmmkay?" message. )


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